While trying out some new stuff in editor I found out that when Multi-Missile Ballista shoots at a target and some of the missiles land off the edge of the map, it causes an Access Violation error (address 006BFEB9 in ow_editorOGL.exe. Write of address 00000672).
OW sends 4 player settings (Like run away when low health) during the first seconds of the match. This doesn't always seem to be sent correctly to players resulting in Sync Loss if a player has different settings to the default and it wasn't sent/received correctly.
Add AddToLog for debugging the SAIL code which would only effect the editor. It would create a text file in the maps folder called SAILLOG.txt . Add enable_addtolog as a SAIL variable which enables/disables the log being created.
The damage bonus from Weapon Upgrade 1 technology, which increases machine gun's damage and also soldier's damage against vehicles and buildings by 40%, does not apply for special proffesions (Bazooker, Mortar Operator, Sniper) but it is still displayed in their EFF statistics.
Therefore the special proffesions appear to have higher EFF than what they really have.
Modify CreateHuman so that invalid nation or sex for that class is automatically fixed by selecting a valid sex or nation for that class. Classes like the Arabian Sheikhs can only be created with their nation set to Arabian, any other nation will cause OW to crash.
Task programming still has an issue with labs and workshops. If you order one of the personel (say 1 scientist out of 6) to quit whilst you have for example, 5 technologies qued to research, all of the personel will later have this action qued - this is incorrect. Please verify against 126.96.36.199 as no issues existed there.
Seems that since the last couple of patches the interface issues for the DD version were more and more neglected.
Really all it takes is to power up OW and see whether it works fine in game; 1 minute testing.
Two issues existing:
1) All interfaces have an incomplete main menu bar, there is a blank space that flashes with the texture occasionally; it is right below the 'help and tips' bar.
2) Arabian interface selection issues, selecting multiple units quickly results in them not deselecting in time (graphically only); there is about a 5s delay. Surprisingly it is only the arabian interface; US and RU work OK.
Please resolve this issues and provide a hotfix as really ruins the game experiance
Add BARRELUSEED to vehicles.txt which makes OW use the Extra Data in the GMZ for each muzzle flash location.
GMZ Extra Data needs to be arranged as follows:
Barrel 1, Barrel 2, Center Point, Center Point, Barrel 3, Etc
Default behaviour is that OW will only use the first 2 Extra Data coordinates and interpolate between the two for a 3rd Barrel Location. If you try and have more than 3 Muzzle Flashes the game will only do 2.