Original War Support Bug Tracker
Original War (originalwar)
April 24, 2019
feature_request_tiny.png 11:39  Feature request #536 - Experiences limit in MP
SaliSakal : Issue created
Activation experiences limit for each mission in MP (so activation and setting according to which the mission is to take the limit.)
feature_request_tiny.png 11:36  Feature request #535 - Save and load information in MP
SaliSakal : Issue created
Save characters and variable for another map, and load it (sync from server's player)
feature_request_tiny.png 11:34  Feature request #534 - The murderer
SaliSakal : Issue created
Add to the event who was the killer / destroyer, the unit.
April 12, 2019
bug_report_tiny.png 15:05  Bug report #533 - [Ru 04, 05, 08, 10]
Nefek : Issue closed
bug_report_tiny.png 15:04  Bug report #533 - [Ru 04, 05, 08, 10]
Nefek : Issue created
Ru04:
- Block build depot near road.
- Block capture ally vehicles.

Ru05
- Block change Stevens class

Ru08:
- Fix Masha save.
- Can't select Masha vehicle if its "neutral" weapon.

Ru10
- Correct save other units.
April 10, 2019
feature_request_tiny.png 02:52  Feature request #532 - Allow multiple buildings to be placed when SHIFT key is held
stucuk : Issue closed
feature_request_tiny.png 02:50  Feature request #532 - Allow multiple buildings to be placed when SHIFT key is held
stucuk : Issue created
Allow multiple buildings to be placed when SHIFT key is held
April 04, 2019
feature_request_tiny.png 14:04  Feature request #531 - Separate Campaign/Singleplayer/Multiplayer GameInit files
stucuk : Issue created
Separate Campaign/Singleplayer/Multiplayer GameInit files
March 26, 2019
bug_report_tiny.png 16:37  Bug report #530 - Original War - Bug Rep - Recycling and Constructing Vehicle in Ally's Factory, Factory Addons
Nefek : Issue created
[[https://www.youtube.com/watch?v=LMj8RdHqPJ4&fbclid=IwAR0gcfAt73V-hZQOR6tTG6hfzteJ1Vj42KovpaxqTIoViTkQG-nP-OuDELc|YouTube]]
bug_report_tiny.png 16:36  Bug report #529 - Original War - Bug Rep - Remote Control - Taking control of your allys/enemy car
Nefek : Issue created
[[https://www.youtube.com/watch?v=DPHQHn87s6Q&fbclid=IwAR2ZduW9k3ci_tcNherspuAdpm03r4-qozn4xO7PTfdyVKSNmy7IlVCVBek|YouTube]]
bug_report_tiny.png 16:36  Bug report #528 - Original War - SGUI Bug Rep - Unit Selection
Nefek : Issue created
[[https://www.youtube.com/watch?v=NbzetatO_MI&fbclid=IwAR2iz7qdSYdO_evVIOrLJ9X5fPi3PJWg6u7ruqFQakOb4CwyYSwAjdhJh84|YouTube]]
bug_report_tiny.png 16:34  Bug report #527 - Original War - Bug Rep - Kamikaze Apeman - Explosion
Nefek : Issue created
[[https://www.youtube.com/watch?v=r7cGky18KF8&fbclid=IwAR3_0rW4lVguNQcMC45SAYRo0IIOwJo818zHiQ5zPphxPlqLNe7obgCIUY4|YouTube]]
March 24, 2019
bug_report_tiny.png 18:16  Bug report #526 - Ru 06, 12a
Nefek : Issue closed
bug_report_tiny.png 18:15  Bug report #526 - Ru 06, 12a
Nefek : Issue created
06:
- Enemy attack AI.

12a:
- AI.
- Human units will not spawn infinity.
March 23, 2019
bug_report_tiny.png 23:33  Bug report #525 - Ru 03, 11, 13, 14, 15
Nefek : Issue closed
bug_report_tiny.png 23:33  Bug report #525 - Ru 03, 11, 13, 14, 15
Nefek : Issue created
Ru 03:
- Fix vehicle medal.

11:
- Fix flee arabian mortars.
- Engs now will be change class (in this mission you don't need enginner.)

13/14/15
- Fix agressivity (variable didin't reset and game loaded value from prevoius missions)
bug_report_tiny.png 17:11  Bug report #524 - Am 03, Ru 02, 03, 05, 08
Nefek : Issue closed
bug_report_tiny.png 17:11  Bug report #524 - Am 03, Ru 02, 03, 05, 08
Nefek : Issue created
AM 03
- Fix lose trigger if you have 6 or more people in red HP.

RU
02:
- Block steal resources from Kirov.

03:
- Block steal resources from Kirov.
- Fix back units.
- Fix AI.
- Now you lost medal if Scholtze die durring mission.

05:
- Change trigger with Arabian base.

08:
- Increase crates drop.
- Decrease trees.
- Block build second arabian barrack.
- Fix Masha save.
March 11, 2019
bug_report_tiny.png 20:05  Bug report #523 - Access violation when using function GetHexInfo
0dd1 : Issue created
When GetHexInfo is used, game crashes with:

Access violation at address 004CF0C8 in module 'OwarOGL.exe'. Read of address 80006BCD

Happens in game on OpenGL only. Not on Direct Draw and not in editor.
bug_report_tiny.png 12:29  Bug report #522 - SayEffect, PlaySoundXY & cutscene sounds - volume not regulated by options
Pra┼╝anin : Issue created
Sounds played by SayEffect and PlaySoundXY commands in SAIL, as well as sounds in cutscenes (dialogues, music), are always been played in full volume, regardless of volume options. This causes problems (especially for headphone users) when the game volume is reduced in options and then SayEffect/PlaySoundXY/cutscene sound kicks in at full volume.
March 09, 2019
feature_request_tiny.png 22:16  Feature request #521 - Custom side color
Serpent : Issue created
OWEditor allows to change side color:
[[Image:https://i.gyazo.com/920f97d02cb5e39ba20a152c1d8fecb1.png|]]

But everything is back to default color after map restart.

It would be great if each map could have its own custom sides colors.
February 23, 2019
bug_report_tiny.png 20:36  Bug report #520 - [Multiplayer] Rocky Pass, Wilderness
stucuk : Issue closed
bug_report_tiny.png 20:27  Bug report #520 - [Multiplayer] Rocky Pass, Wilderness
Nefek : Issue closed
bug_report_tiny.png 20:27  Bug report #520 - [Multiplayer] Rocky Pass, Wilderness
Nefek : Issue created
Rocky Pass:
- Fix BT zone.
- Fix spawn start buildings.
- Other fixes.

Wilderness:
- Add spectator for all game modes.
- Fix sync lost in Arabian night mode.

Texts:
- Add polish translate map name rocky pass.
bug_report_tiny.png 00:33  Bug report #519 - Driver's disappearance bug - video
Nefek : Issue created
https://www.youtube.com/watch?v=dOp5kJO7WRQ&fbclid=IwAR1uCP65pmQduQJpH9cpbJN91EY6Wz6Ikp9kqS0il23BpYMwjt0ozIM0H6Q
February 21, 2019
bug_report_tiny.png 18:25  Bug report #518 - Video with bugs + time lapser bug
Nefek : Issue created
https://www.youtube.com/watch?v=k1IQo2XCmiU&fbclid=IwAR1a9m1sqZKVla_TjTZ8pp77c5Hox4TUwNdL95lhtNfKiL5-2XE09i90P94

SAIL command "RemoveUnit" on time lapsers vehicle remove veh but slow field no.
February 17, 2019
feature_request_tiny.png 11:19  Feature request #517 - Observer FOW
stucuk : Issue created
Make it so Observers have Fog of war but for all players vision.
February 16, 2019
bug_report_tiny.png 18:55  Bug report #516 - Arabian Campaign Mission 04 - Missing dialog
Prodef : Issue created
The last speech from the initial dialog of the mission 04 is not played.
This one is important because it tells the player how to to use radio frequency to init diplomacy by building a lab (no hint has been made).

I spoted the problem in the following screen:

\ArabianCampaign\Missions\__Ar\04\MAIN.src

[[Image:https://i.imgur.com/TKFEkgm.jpeg|SAIL fix]]

My current working fix has been to rename the i variable with k (already declared above) on line 1033, 1036 and 1037.

Thanks
February 07, 2019
bug_report_tiny.png 17:47  Bug report #515 - GroundAnim - PNG Format
stucuk : Issue closed
bug_report_tiny.png 13:53  Bug report #515 - GroundAnim - PNG Format
Serpent : Issue created
GroundAnim won't work correctly with .gbi created from .png.

[[Image:https://i.gyazo.com/27c34608d0ab6057abc5d36f0335fcd6.png|]]
February 02, 2019
bug_report_tiny.png 22:15  Bug report #514 - AM11, camera guy gets stuck in truck and never gives access to cameras
Psojed : Issue created
After you get the offer from the arab camera guy, I gave him a truck, but the event didn't continue. I went to check what happened, and his car got stuck because there was an empty arab vehicle near the edge of the map. Probably its a vehicle from one of the regular arab attacks on the southern base. Apart from the empty vehicle, there were a bunch of other arab vehicles, I killed those to try to free some space for the camera guy, but that didn't help. Destroying the empty vehicle didn't help either, he just stood there in his truck, so I completed the mission without his help.
Screenshot: [[Image:https://imgur.com/7dWV61Q|]]
January 15, 2019
bug_report_tiny.png 19:13  Bug report #513 - Fixes for Ru05
Nefek : Issue closed
bug_report_tiny.png 19:12  Bug report #513 - Fixes for Ru05
Nefek : Issue created
- Fix Arabian AI error.
- Fix Stevens bug.
January 09, 2019
bug_report_tiny.png 22:50  Bug report #512 - Fixes for Am08
Nefek : Issue closed
bug_report_tiny.png 22:50  Bug report #512 - Fixes for Am08
Nefek : Issue created
2 death soldiers from cutscene will don't show in player panel and is possible save dying soldier.
January 07, 2019
bug_report_tiny.png 08:00  Bug report #511 - Draw black stroke around multiplayer chat text
Gravitr_2 : Issue created
Like in DD, draw black stroke around every text char in multiplayer chat messages. Currently there is no stroke and the text is hard to read.
January 06, 2019
bug_report_tiny.png 12:37  Bug report #510 - Fixes for [AM06_cont] and [AM12]
Nefek : Issue closed
bug_report_tiny.png 12:35  Bug report #510 - Fixes for [AM06_cont] and [AM12]
Nefek : Issue created
AM 06_cont:
- American soldiers will not spawn in the middle of the Russian base.

AM 12:
- Do not save Legions soldiers and you can't take him to mission 13.
December 26, 2018
feature_request_tiny.png 13:11  Feature request #509 - Modding - Add commend to delete old save files
Serpent : Issue created
Please add the feature that allows you to delete old save files from current mod. Some people still use outdated save files after mod update and they are surprised if some errors appears.
December 02, 2018
feature_request_tiny.png 14:30  Feature request #508 - Set height value limit
Morgan : Issue created
Please make it possible somehow that a "height value limit" can be set, which is to say that when raising and lowering the terrain then it cannot go below or above the given limit. Example: I want to lower the terrain, so I am just painting on the map with the Lower Terrain tool, but I don't want my terrain to go below 10. Setting a height value limit to 10 with the option "do not go below" would make it so even if I use the Lower Terrain tool on the hexagons whom heights are 10 then it would remain 10... until I change the new height value limit. Could be used with either "do not go below" and "do not go above" options. Thanks!
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