Sounds played by SayEffect and PlaySoundXY commands in SAIL, as well as sounds in cutscenes (dialogues, music), are always been played in full volume, regardless of volume options. This causes problems (especially for headphone users) when the game volume is reduced in options and then SayEffect/PlaySoundXY/cutscene sound kicks in at full volume.
The last speech from the initial dialog of the mission 04 is not played.
This one is important because it tells the player how to to use radio frequency to init diplomacy by building a lab (no hint has been made).
After you get the offer from the arab camera guy, I gave him a truck, but the event didn't continue. I went to check what happened, and his car got stuck because there was an empty arab vehicle near the edge of the map. Probably its a vehicle from one of the regular arab attacks on the southern base. Apart from the empty vehicle, there were a bunch of other arab vehicles, I killed those to try to free some space for the camera guy, but that didn't help. Destroying the empty vehicle didn't help either, he just stood there in his truck, so I completed the mission without his help.
Please make it possible somehow that a "height value limit" can be set, which is to say that when raising and lowering the terrain then it cannot go below or above the given limit. Example: I want to lower the terrain, so I am just painting on the map with the Lower Terrain tool, but I don't want my terrain to go below 10. Setting a height value limit to 10 with the option "do not go below" would make it so even if I use the Lower Terrain tool on the hexagons whom heights are 10 then it would remain 10... until I change the new height value limit. Could be used with either "do not go below" and "do not go above" options. Thanks!