March 28, 2021 |
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17:48 Bug report #658 - Multiplayer - Game settings (options) always reset on each game
Serpent :
Issue createdSince last patch (.291) all game options/settings are reset in each game - no matter what u set earlier. |
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17:46 Bug report #655 - AM12 - retreat fail
Serpent :
Issue closed |
March 11, 2021 |
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16:48 Bug report #657 - Can see trees getting removed despite fog of war in multiplayer
Bren :
Issue createdIf any player happen to remove a tree in multiplayer games, other players can see the trees disappearing etc even when they have no vision over area under question.
Fog of war is ignored when it comes to tree removal.
Gameplay wise this bug is more important than it seems to be, especially on maps heavily covered with trees, or gamemodes with special rules (like Nuclear War). On Nuclear War it hints the placements of enemy buildings (in the past players used to bulldoser trees off for some extra building space, so their bases don't get removed with a single shot); on maps like The Abyss it may give away potential attacks. |
March 06, 2021 |
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02:36 Enhancement #656 - Game speed changing with mouse scroll
kostek00 :
Issue createdCould you change behavior for mouse scroll? Currently mouse scroll moves camera which is complately useless. Instead it could change game speed which would be much more useful. |
March 05, 2021 |
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09:26 Bug report #655 - AM12 - retreat fail
GBannan :
Issue createdWhen I choose to stay with americans on 12 mission, the cutscene starts when americans go to russian base, when they reach the river, there is no information about retreat, people are going on the east side of river but american tanks are attacking russians and win, game dosen't give to player control. If you stay longer it will play other dialog lines and even Powell will give support troops. |
March 03, 2021 |
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02:41 Bug report #654 - Editor - Missing campaigns in testing section
Serpent :
Issue createdTesting section contains only 3 campaings instead of 6.
[[Image:https://i.gyazo.com/fb8972d143d7389b250f50bdf437c3cf.png|Image]] |
March 02, 2021 |
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21:03 Enhancement #653 - Mod name in main menu
kostek00 :
Issue createdI have a lot of mods installed and quite often after loading one I'm wondering which one I actually loaded. And because of that I have to go back to mod selection menu and search which is selected. In main menu in bottom-right corner there is shown mod version so you already have it partially done but it would be even better if you would add mod name to it as well. |
February 25, 2021 |
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21:23 Feature request #652 - Multiplayer - Ping cooldown time
Serpent :
Issue createdPinging on ground should have cooldown - on ping per 5 seconds. |
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21:22 Feature request #651 - DediServer - Allow to kick player while game
Serpent :
Issue createdAdd feature which allows to kick player while game from dedicated server by dedi panel/console. |
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21:20 Feature request #650 - DediServer - Add blacklist
Serpent :
Issue createdAdd blacklist which block specific player. |
February 24, 2021 |
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20:24 Bug report #649 - GameEngine - Flamethrower cut tree bug
Serpent :
Issue createdFlamethrower still shoot on hex where tree was, even if this hex is empty.
[[Image:https://i.gyazo.com/e4185d2856809fa9891c3573de3b302c.gif|Image]] |
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20:17 Bug report #648 - GameEngine - One extension for two factories
Serpent :
Issue createdOne extension building can be linked to two factories at the same time.
[[Image:https://i.gyazo.com/9449884469bd9b262532a691e215a3fe.png|Image]] |
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20:13 Bug report #647 - SGUI - Crash on spectator slot
Serpent :
Issue createdIn multiplayer lobby, if u have "ready" status, change your position to spectator - lobby will crash for each player on server. |
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20:04 Feature request #646 - SGUI - Bury All button
Serpent :
Issue createdPlease add "Bury All Units" button if player got more than one dead unit. |
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20:00 Bug report #645 - SGUI - Factory extension bug
Serpent :
Issue createdFactory extensions have factory GUI with parts list and produce icon which not work.
[[Image:https://i.gyazo.com/458d54cb0a1df81dadff85f55ded3052.png|Image]]
Factory GUI should show only if player click on factory itself. |
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19:55 Bug report #644 - SGUI - Spectator interface bug
Serpent :
Issue createdFor some reason sometimes spectator got russian/arab interface:
[[Image:https://media.discordapp.net/attachments/344418417761058816/814209890200715264/unknown.png?width=1057&height=608|Image]] |
February 01, 2021 |
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18:35 Bug report #643 - Ru06 - Fixes
Serpent :
Issue closed |
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18:34 Bug report #643 - Ru06 - Fixes
Serpent :
Issue createdChanges:
* Oil barrels in forest removed
* AI attacks fixed
* Ovsyenko defense fixed
* Minor bugs fix |
January 31, 2021 |
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06:03 Bug report #629 - Can't control Gossudarov
Serpent :
Issue closed |
January 23, 2021 |
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14:19 Enhancement #642 - More stats in team select
Evil :
Issue createdHaving stamina and dexterity listed when selecting people for a mission would be nice.
Maybe add a sort for both of those? |
January 09, 2021 |
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23:36 Feature request #641 - Event - On UnitHacked
stucuk :
Issue closed |
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20:38 Feature request #641 - Event - On UnitHacked
Serpent :
Issue createdPlease add event which trigger if unit was hacked by russian scientist.
Syntax:
<source lang="delphi">UnitHacked(hackedUnit, scientist)</source> |
January 07, 2021 |
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18:11 Bug report #640 - Editor loads video during Loading times when OW_VIDEO_PLAY(video.vid); is called in LUA
Morgan :
Issue createdWhenever the OW editor loads anything, it will initialize LUA and play any video and possibly sound that is called in LUA. |
December 19, 2020 |
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09:12 Bug report #639 - Changing settings in lanucher causes errors
stucuk :
Issue closed |
December 16, 2020 |
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16:16 Bug report #639 - Changing settings in lanucher causes errors
Evil :
Issue createdChanging your game settings in the laucnher causes undefined behaviour. |
December 08, 2020 |
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23:01 Bug report #638 - [3.0.9.272] Changing voice language changes the video subtitle language
argoneus :
Issue createdThe subtitles don't match the selected interface language.
The only solution seems to be to unpack the LangXXX.owp as its own mod and running that. |
December 03, 2020 |
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19:28 Bug report #637 - Too small minimap
Tomasz :
Issue createdIn the editor, a minimap is created that does not take up all the available space in the interface. Visible on large maps, e.g. the Mastodon Trail. The larger minimap is than the Flag. |
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16:53 Enhancement #636 - Multiplayer room lock password
Evil :
Issue createdCurrently we can only set a room password when it is created. When you have enough people, you may lock the room not letting anyone in. This causes problems for streamers who cannot get into rooms for spectating as they cannot bypass the lock and unlocking the room results in the room getting flooded by other people.
As we discussed - Adding a lock-bypass password would solve this issue as you could set the password midway.
You could probably even merge the two features, making a password-locked room be the same as creating a room and immadietely locking it with a password.
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December 02, 2020 |
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18:07 Feature request #635 - An ingame timer
Evil :
Issue createdIt would be really nice to be able to see, how much time passed on missions. Something in the style of the siberite bomb enable countdown in multiplayer except counting from 0 to infinity and being toggle-able in the options menu. |
November 26, 2020 |
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21:02 Bug report #634 - Cannot scroll between 2 monitors (customres)
Gelwe :
Issue createdI can only scroll on one monitor at a time. It seems that the game creates an artificial boundary between two monitors. |
November 25, 2020 |
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23:53 Feature request #633 - Recycling cost tooltip
Evil :
Issue createdIt would be nice if the game would show us how much stuff - crates, oil, siberite - we will be getting when recycling a vehicle.
I suggest using the tooltip for building deconstruction and showing us the numbers when we have the recycling action selected and are hovering over a factory. |
November 23, 2020 |
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11:18 Enhancement #32 - Loading screen is too quick to read
stucuk :
Issue closed |
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11:12 Bug report #632 - Game speed ignores slider
Evil :
Issue createdWhen you load a save/start a game and change the speed in the first couple seconds, the change does not get registered. It does not matter whether you are slowing down or speeding up the game. To resolve it, you have to reaply the change later.
Ite issue exists in multiplayer aswell.
Also the rabbit and turtle buttons used to be clickable and changed the game speed, now only the bar can be used. |
November 17, 2020 |
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20:59 Bug report #631 - Music resetting in debriefing screen
Prażanin :
Issue createdWhen switching between medal rewarding screen\exp reward screen and debriefing, music is reseted. If actual music class is still victory music, then it's still playing in debriefing screen, instead of switching on preparation (2) class after the end of victory music (normal, pre-SGUI music behaviour). If victory music ends before switching on debriefing screen, preparation class music plays as normal. |
November 14, 2020 |
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13:59 Bug report #402 - TimerLapser change side
stucuk :
Issue closed |
November 13, 2020 |
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20:36 Feature request #630 - Add TimeLapser switch mode
Serpent :
Issue createdIn game files you can find abandoned altar's feature: time lapse on/off. Many times (in multiplayer) players complained they couldn't turn it off. It's really annoying when you slow your ally. |
October 26, 2020 |
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16:48 Feature request #579 - Increase limits of voices & exclamations probability
stucuk :
Issue closed |
October 08, 2020 |
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07:17 Bug report #629 - Can't control Gossudarov
mathew1991 :
Issue createdI have a problem with mission 12a at Russian campaign. When professor Gossudarov run away from Russian base (with other scientists), he takes a truck with artifact and goes north, then he stops and he has still a purple color on his car. I can't control him (he doesn't come to me). With other scientists there is no problem, I can control them. I had version 3.0.9.259, then I updated to version 3.0.9.263 and problem still occurs. |
September 14, 2020 |
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15:32 Bug report #628 - An error occurs after applying the patch
surugu8 :
Issue createdAfter applying the Japanese Locale Fix patch, it cannot be started with an error.
Probably because of the creation of a Japanese folder called "デフォルト".
Plase see the error log below.
> General Info
------------
Application : Owarogl_sgui
Version : 3.0.9.254
ModName :
ModDir :
ModVer : (0.0)
ErrorType : Unknown
ErrorText : Cannot create file D:\Program Files (x86)\Steam\steamapps\common\Original War\UserProfiles\normal\?????\profile.dat
Stack : 00423FB9 OwarOGL_SGUI.exe Classes (5037 - 36)
Stack : 00423F34 OwarOGL_SGUI.exe Classes (5025 - 15)
Stack : 00423091 OwarOGL_SGUI.exe Classes (4290 - 18)
Stack : 00678641 OwarOGL_SGUI.exe UDatStr (3108 - 53)
Stack : 006787AD OwarOGL_SGUI.exe UDatStr (3121 - 7)
Stack : 00678A83 OwarOGL_SGUI.exe UDatStr (3159 - 87)
Stack : 00676DD9 OwarOGL_SGUI.exe Global (1309 - 80)
Stack : 0068795C OwarOGL_SGUI.exe POwarInit (218 - 4)
Stack : 00689728 OwarOGL_SGUI.exe OwarOGL_SGUI (258 - 4)
Stack : 75676358 KERNEL32.DLL
Stack : 77647C23 ntdll.dll
Stack : 77647BF3 ntdll.dll
Module : 00400000 - 046DDFFF OwarOGL_SGUI.exe
Module : 04870000 - 0487DFFF LuaLib.dll
Module : 04CA0000 - 04CD1FFF libtheora.dll
Module : 06520000 - 06538FFF OpenAL32.dll
Module : 07440000 - 07897FFF wrap_oal.dll
Module : 07A80000 - 07A89FFF VidUtil.dll
Module : 08390000 - 0839BFFF 4xm_sdk.dll
Module : 10000000 - 10013FFF Lua.dll
Module : 6A560000 - 6A7BDFFF CoreUIComponents.dll
Module : 6AC70000 - 6ACEDFFF DSound.dll
Module : 6ACF0000 - 6ADC9FFF wintypes.dll
Module : 6ADD0000 - 6AEEDFFF AUDIOSES.DLL
Module : 6AF30000 - 6AFB8FFF CoreMessaging.dll
Module : 6AFC0000 - 6B081FFF InputHost.dll
Module : 6B5A0000 - 6B5D9FFF wdmaud.drv
Module : 6C810000 - 6C871FFF MMDevAPI.DLL
Module : 6C8D0000 - 6C8D7FFF midimap.dll
Module : 6C8E0000 - 6C8F8FFF MSACM32.dll
Module : 6D4B0000 - 6D4B9FFF msacm32.drv
Module : 6D4C0000 - 6D4C6FFF ksuser.dll
Module : 6D4D0000 - 6D4D7FFF AVRT.dll
Module : 70940000 - 709B9FFF uxtheme.dll
Module : 71E30000 - 71E58FFF ntmarta.dll
Module : 72830000 - 72852FFF DEVOBJ.dll
Module : 72920000 - 72927FFF wsock32.dll
Module : 73390000 - 73455FFF PROPSYS.dll
Module : 73460000 - 734ECFFF comctl32.dll
Module : 734F0000 - 7394AFFF wininet.dll
Module : 739B0000 - 73A52FFF MSVCR90.dll
Module : 73CC0000 - 73CC7FFF version.dll
Module : 743D0000 - 743F2FFF winmmbase.dll
Module : 74710000 - 74733FFF WINMM.dll
Module : 74D90000 - 74D99FFF CRYPTBASE.dll
Module : 74DA0000 - 74DC4FFF SspiCli.dll
Module : 74DD0000 - 74E2DFFF WS2_32.dll
Module : 74E30000 - 7502EFFF KERNELBASE.dll
Module : 75060000 - 752D4FFF combase.dll
Module : 752E0000 - 7533EFFF bcryptPrimitives.dll
Module : 75340000 - 75382FFF powrprof.dll
Module : 753A0000 - 7541FFFF clbcatq.dll
Module : 75420000 - 75440FFF GDI32.dll
Module : 754A0000 - 755FBFFF gdi32full.dll
Module : 75660000 - 7573FFFF KERNEL32.DLL
Module : 75740000 - 75745FFF psapi.dll
Module : 75750000 - 757C8FFF advapi32.dll
Module : 757D0000 - 75D90FFF windows.storage.dll
Module : 75DA0000 - 75E15FFF sechost.dll
Module : 75E20000 - 75E63FFF shlwapi.dll
Module : 75E70000 - 75E86FFF win32u.dll
Module : 76000000 - 7607BFFF msvcp_win.dll
Module : 76080000 - 7613EFFF msvcrt.dll
Module : 761A0000 - 762BEFFF ucrtbase.dll
Module : 762C0000 - 76351FFF oleaut32.dll
Module : 76360000 - 763E3FFF shcore.dll
Module : 763F0000 - 76402FFF cryptsp.dll
Module : 76410000 - 76989FFF shell32.dll
Module : 76990000 - 7699CFFF UMPDC.dll
Module : 769A0000 - 769DAFFF cfgmgr32.dll
Module : 77020000 - 7703AFFF profapi.dll
Module : 77040000 - 77136FFF ole32.dll
Module : 77140000 - 771FAFFF RPCRT4.dll
Module : 77200000 - 77397FFF user32.dll
Module : 773C0000 - 774C2FFF MSCTF.dll
Module : 774E0000 - 774EEFFF kernel.appcore.dll
Module : 774F0000 - 77514FFF IMM32.DLL
Module : 775E0000 - 77779FFF ntdll.dll
Module : 7A650000 - 7A6D3FFF TextInputFramework.dll
Module : 7AC00000 - 7AC08FFF libogg.dll
Module : 7AC10000 - 7AC31FFF MSVFW32.dll
Module : 7AC40000 - 7AC5AFFF AVIFIL32.DLL
Module : 7AC60000 - 7AD8AFFF libvorbis.dll
Module : 7AD90000 - 7ADAEFFF libvorbisfile.dll
Module : 7ADB0000 - 7ADBEFFF resourcepolicyclient.dll
Module : 7AFE0000 - 7B0DFFFF Windows.UI.dll
Module : 7C340000 - 7C395FFF MSVCR71.dll
Params :
ParamCount : 0
Game Info
---------
Multiplayer : False
Multi.GameState : Undef
Multi.ChatConnLost : False
Multi.IAMServer : False
Multi.Joined : False
Multi.Loaded : False
Multi.MapVersion : 0
Multi.OffLine : False
Multi.OnLine : False
Multi.ServerLost : False
Multi.StatusText :
MultiDef.MapName :
mission_number : 0
mission_campaign : 0
game_difficulty : 2
ingame_video : False
stop_talking : False
stop_action : False
end_of_mission : 0
end_the_mission_allowed : False
dialogue_skipped : False
last_title_ident : -1
last_title_unit : 0
last_title_radio : False
last_title :
lastSail : -1
tick : 0
Random Stuff
------------
GodMode : False
DeveloperMode : False
ModCBMode : True
OfficialMod : False
InterfSide : 1
MultiCore : True
Windows Info
------------
Product : Windows 10
Win32MajorVersion : 10
Win32MinorVersion : 0
BuildNumber : 9200
ServicePack :
ServicePackMajor : 0
ServicePackMinor : 0
Physical Memory : 16325MB
CPU Name : Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
CPU Clock : 4008Mhz
Current CPU Clock : 4012Mhz
|
September 02, 2020 |
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22:03 Feature request #627 - SGUI - Add URL mechanism
Serpent :
Issue createdThe feature which allows to open default browser on specific website after click [[https://bugs.owsupport.com/originalwar|URL]] in the game.
Example:
* User click on URL
* Game is minimized (if not windowed mode is used)
* Website is opened in default browser |