Original War Support Bug Tracker
Original War (originalwar)
March 28, 2021
bug_report_tiny.png 17:48  Bug report #658 - Multiplayer - Game settings (options) always reset on each game
Serpent : Issue created
Since last patch (.291) all game options/settings are reset in each game - no matter what u set earlier.
bug_report_tiny.png 17:46  Bug report #655 - AM12 - retreat fail
Serpent : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 17:46  Bug report #655 - AM12 - retreat fail
Serpent : Resolution changed: Not determined ⇒ NOT AN ISSUE
bug_report_tiny.png 17:46  Bug report #655 - AM12 - retreat fail
Serpent : Issue closed
bug_report_tiny.png 17:46  Bug report #655 - AM12 - retreat fail
Serpent : Status changed: New ⇒ Not a bug
March 11, 2021
bug_report_tiny.png 16:48  Bug report #657 - Can see trees getting removed despite fog of war in multiplayer
Bren : Issue created
If any player happen to remove a tree in multiplayer games, other players can see the trees disappearing etc even when they have no vision over area under question.
Fog of war is ignored when it comes to tree removal.

Gameplay wise this bug is more important than it seems to be, especially on maps heavily covered with trees, or gamemodes with special rules (like Nuclear War). On Nuclear War it hints the placements of enemy buildings (in the past players used to bulldoser trees off for some extra building space, so their bases don't get removed with a single shot); on maps like The Abyss it may give away potential attacks.
March 06, 2021
enhancement_tiny.png 02:36  Enhancement #656 - Game speed changing with mouse scroll
kostek00 : Issue created
Could you change behavior for mouse scroll? Currently mouse scroll moves camera which is complately useless. Instead it could change game speed which would be much more useful.
March 05, 2021
bug_report_tiny.png 09:26  Bug report #655 - AM12 - retreat fail
GBannan : Issue created
When I choose to stay with americans on 12 mission, the cutscene starts when americans go to russian base, when they reach the river, there is no information about retreat, people are going on the east side of river but american tanks are attacking russians and win, game dosen't give to player control. If you stay longer it will play other dialog lines and even Powell will give support troops.
March 03, 2021
bug_report_tiny.png 02:41  Bug report #654 - Editor - Missing campaigns in testing section
Serpent : Issue created
Testing section contains only 3 campaings instead of 6.

[[Image:https://i.gyazo.com/fb8972d143d7389b250f50bdf437c3cf.png|Image]]
March 02, 2021
enhancement_tiny.png 21:03  Enhancement #653 - Mod name in main menu
kostek00 : Issue created
I have a lot of mods installed and quite often after loading one I'm wondering which one I actually loaded. And because of that I have to go back to mod selection menu and search which is selected. In main menu in bottom-right corner there is shown mod version so you already have it partially done but it would be even better if you would add mod name to it as well.
February 25, 2021
feature_request_tiny.png 21:24  Feature request #651 - DediServer - Allow to kick player while game
Serpent : Description updated
feature_request_tiny.png 21:23  Feature request #652 - Multiplayer - Ping cooldown time
Serpent : Issue created
Pinging on ground should have cooldown - on ping per 5 seconds.
feature_request_tiny.png 21:22  Feature request #651 - DediServer - Allow to kick player while game
Serpent : Issue created
Add feature which allows to kick player while game from dedicated server by dedi panel/console.
feature_request_tiny.png 21:20  Feature request #650 - DediServer - Add blacklist
Serpent : Issue created
Add blacklist which block specific player.
February 24, 2021
bug_report_tiny.png 20:26  Bug report #649 - GameEngine - Flamethrower cut tree bug
Serpent : Description updated
bug_report_tiny.png 20:25  Bug report #649 - GameEngine - Flamethrower cut tree bug
Serpent : Description updated
bug_report_tiny.png 20:24  Bug report #649 - GameEngine - Flamethrower cut tree bug
Serpent : Issue created
Flamethrower still shoot on hex where tree was, even if this hex is empty.

[[Image:https://i.gyazo.com/e4185d2856809fa9891c3573de3b302c.gif|Image]]
bug_report_tiny.png 20:17  Bug report #648 - GameEngine - One extension for two factories
Serpent : Issue created
One extension building can be linked to two factories at the same time.

[[Image:https://i.gyazo.com/9449884469bd9b262532a691e215a3fe.png|Image]]
bug_report_tiny.png 20:13  Bug report #647 - SGUI - Crash on spectator slot
Serpent : Issue created
In multiplayer lobby, if u have "ready" status, change your position to spectator - lobby will crash for each player on server.
feature_request_tiny.png 20:04  Feature request #646 - SGUI - Bury All button
Serpent : Issue created
Please add "Bury All Units" button if player got more than one dead unit.
bug_report_tiny.png 20:00  Bug report #645 - SGUI - Factory extension bug
Serpent : Issue created
Factory extensions have factory GUI with parts list and produce icon which not work.

[[Image:https://i.gyazo.com/458d54cb0a1df81dadff85f55ded3052.png|Image]]

Factory GUI should show only if player click on factory itself.
bug_report_tiny.png 19:55  Bug report #644 - SGUI - Spectator interface bug
Serpent : Issue created
For some reason sometimes spectator got russian/arab interface:
[[Image:https://media.discordapp.net/attachments/344418417761058816/814209890200715264/unknown.png?width=1057&height=608|Image]]
February 01, 2021
bug_report_tiny.png 18:35  Bug report #643 - Ru06 - Fixes
Serpent : Issue closed
bug_report_tiny.png 18:35  Bug report #643 - Ru06 - Fixes
Serpent : Status changed: Being worked on ⇒ Fixed
bug_report_tiny.png 18:35  Bug report #643 - Ru06 - Fixes
Serpent : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 18:35  Bug report #643 - Ru06 - Fixes
Serpent : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 18:35  Bug report #643 - Ru06 - Fixes
Serpent : Serpent ⇒ Not being worked on
bug_report_tiny.png 18:35  Bug report #643 - Ru06 - Fixes
Serpent : Status changed: New ⇒ Being worked on
bug_report_tiny.png 18:34  Bug report #643 - Ru06 - Fixes
Serpent : Assignee changed: Serpent
bug_report_tiny.png 18:34  Bug report #643 - Ru06 - Fixes
Serpent : Issue created
Changes:
* Oil barrels in forest removed
* AI attacks fixed
* Ovsyenko defense fixed
* Minor bugs fix
January 31, 2021
bug_report_tiny.png 06:03  Bug report #629 - Can't control Gossudarov
Serpent : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 06:03  Bug report #629 - Can't control Gossudarov
Serpent : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 06:03  Bug report #629 - Can't control Gossudarov
Serpent : Status changed: New ⇒ Fixed
bug_report_tiny.png 06:03  Bug report #629 - Can't control Gossudarov
Serpent : Issue closed
January 23, 2021
enhancement_tiny.png 14:19  Enhancement #642 - More stats in team select
Evil : Issue created
Having stamina and dexterity listed when selecting people for a mission would be nice.

Maybe add a sort for both of those?
January 09, 2021
feature_request_tiny.png 23:36  Feature request #641 - Event - On UnitHacked
stucuk : Resolution changed: Not determined ⇒ RESOLVED
feature_request_tiny.png 23:36  Feature request #641 - Event - On UnitHacked
stucuk : Issue closed
feature_request_tiny.png 23:36  Feature request #641 - Event - On UnitHacked
stucuk : Status changed: New ⇒ Closed
feature_request_tiny.png 23:36  Feature request #641 - Event - On UnitHacked
stucuk : Percent completed: 0% ⇒ 100%
feature_request_tiny.png 20:38  Feature request #641 - Event - On UnitHacked
Serpent : Issue created
Please add event which trigger if unit was hacked by russian scientist.

Syntax:
<source lang="delphi">UnitHacked(hackedUnit, scientist)</source>
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