Original War Support Bug Tracker
Original War (originalwar)
February 21, 2019
bug_report_tiny.png 18:25  Bug report #518 - Video with bugs + time lapser bug
Nefek : Issue created
https://www.youtube.com/watch?v=k1IQo2XCmiU&fbclid=IwAR1a9m1sqZKVla_TjTZ8pp77c5Hox4TUwNdL95lhtNfKiL5-2XE09i90P94

SAIL command "RemoveUnit" on time lapsers vehicle remove veh but slow field no.
February 17, 2019
feature_request_tiny.png 11:19  Feature request #517 - Observer FOW
stucuk : Issue created
Make it so Observers have Fog of war but for all players vision.
February 16, 2019
bug_report_tiny.png 18:55  Bug report #516 - Arabian Campaign Mission 04 - Missing dialog
Prodef : Issue created
The last speech from the initial dialog of the mission 04 is not played.
This one is important because it tells the player how to to use radio frequency to init diplomacy by building a lab (no hint has been made).

I spoted the problem in the following screen:

\ArabianCampaign\Missions\__Ar\04\MAIN.src

[[Image:https://i.imgur.com/TKFEkgm.jpeg|SAIL fix]]

My current working fix has been to rename the i variable with k (already declared above) on line 1033, 1036 and 1037.

Thanks
February 07, 2019
bug_report_tiny.png 17:47  Bug report #515 - GroundAnim - PNG Format
stucuk : Status changed: New ⇒ Not a bug
bug_report_tiny.png 17:47  Bug report #515 - GroundAnim - PNG Format
stucuk : Issue closed
bug_report_tiny.png 17:47  Bug report #515 - GroundAnim - PNG Format
stucuk : Resolution changed: Not determined ⇒ CAN'T REPRODUCE
bug_report_tiny.png 17:47  Bug report #515 - GroundAnim - PNG Format
stucuk : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 13:53  Bug report #515 - GroundAnim - PNG Format
Serpent : Issue created
GroundAnim won't work correctly with .gbi created from .png.

[[Image:https://i.gyazo.com/27c34608d0ab6057abc5d36f0335fcd6.png|]]
February 02, 2019
bug_report_tiny.png 22:15  Bug report #514 - AM11, camera guy gets stuck in truck and never gives access to cameras
Psojed : Issue created
After you get the offer from the arab camera guy, I gave him a truck, but the event didn't continue. I went to check what happened, and his car got stuck because there was an empty arab vehicle near the edge of the map. Probably its a vehicle from one of the regular arab attacks on the southern base. Apart from the empty vehicle, there were a bunch of other arab vehicles, I killed those to try to free some space for the camera guy, but that didn't help. Destroying the empty vehicle didn't help either, he just stood there in his truck, so I completed the mission without his help.
Screenshot: [[Image:https://imgur.com/7dWV61Q|]]
January 15, 2019
bug_report_tiny.png 19:13  Bug report #513 - Fixes for Ru05
Nefek : Issue closed
bug_report_tiny.png 19:13  Bug report #513 - Fixes for Ru05
Nefek : Percent completed: 10% ⇒ 100%
bug_report_tiny.png 19:13  Bug report #513 - Fixes for Ru05
Nefek : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 19:13  Bug report #513 - Fixes for Ru05
Nefek : Status changed: Confirmed ⇒ Fixed
bug_report_tiny.png 19:13  Bug report #513 - Fixes for Ru05
Nefek : Status changed: Fixed ⇒ Confirmed
bug_report_tiny.png 19:13  Bug report #513 - Fixes for Ru05
Nefek : Percent completed: 0% ⇒ 10%
bug_report_tiny.png 19:12  Bug report #513 - Fixes for Ru05
Nefek : Status changed: New ⇒ Fixed
bug_report_tiny.png 19:12  Bug report #513 - Fixes for Ru05
Nefek : Issue created
- Fix Arabian AI error.
- Fix Stevens bug.
January 09, 2019
bug_report_tiny.png 22:50  Bug report #512 - Fixes for Am08
Nefek : Issue closed
bug_report_tiny.png 22:50  Bug report #512 - Fixes for Am08
Nefek : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 22:50  Bug report #512 - Fixes for Am08
Nefek : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 22:50  Bug report #512 - Fixes for Am08
Nefek : Status changed: New ⇒ Fixed
bug_report_tiny.png 22:50  Bug report #512 - Fixes for Am08
Nefek : Issue created
2 death soldiers from cutscene will don't show in player panel and is possible save dying soldier.
January 07, 2019
bug_report_tiny.png 08:00  Bug report #511 - Draw black stroke around multiplayer chat text
Gravitr_2 : Issue created
Like in DD, draw black stroke around every text char in multiplayer chat messages. Currently there is no stroke and the text is hard to read.
January 06, 2019
bug_report_tiny.png 12:37  Bug report #510 - Fixes for [AM06_cont] and [AM12]
Nefek : Issue closed
bug_report_tiny.png 12:37  Bug report #510 - Fixes for [AM06_cont] and [AM12]
Nefek : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 12:37  Bug report #510 - Fixes for [AM06_cont] and [AM12]
Nefek : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 12:37  Bug report #510 - Fixes for [AM06_cont] and [AM12]
Nefek : Status changed: New ⇒ Fixed
bug_report_tiny.png 12:35  Bug report #510 - Fixes for [AM06_cont] and [AM12]
Nefek : Issue created
AM 06_cont:
- American soldiers will not spawn in the middle of the Russian base.

AM 12:
- Do not save Legions soldiers and you can't take him to mission 13.
December 26, 2018
feature_request_tiny.png 13:11  Feature request #509 - Modding - Add commend to delete old save files
Serpent : Issue created
Please add the feature that allows you to delete old save files from current mod. Some people still use outdated save files after mod update and they are surprised if some errors appears.
December 02, 2018
feature_request_tiny.png 14:30  Feature request #508 - Set height value limit
Morgan : Issue created
Please make it possible somehow that a "height value limit" can be set, which is to say that when raising and lowering the terrain then it cannot go below or above the given limit. Example: I want to lower the terrain, so I am just painting on the map with the Lower Terrain tool, but I don't want my terrain to go below 10. Setting a height value limit to 10 with the option "do not go below" would make it so even if I use the Lower Terrain tool on the hexagons whom heights are 10 then it would remain 10... until I change the new height value limit. Could be used with either "do not go below" and "do not go above" options. Thanks!
feature_request_tiny.png 14:24  Feature request #507 - Set selection of hexagons to height value X
Morgan : Issue created
Please make it possible to have it so a Selection of hexagons can be set to a height value given. I've tried using copy/pasting as an alternative way but 1- I didn't manage to use the tool? and 2- it would be better with a simple button. Thanks!
December 01, 2018
feature_request_tiny.png 16:38  Feature request #506 - Select all hexagons that have the same height and are adjacent
Morgan : Description updated
feature_request_tiny.png 16:38  Feature request #506 - Select all hexagons that have the same height and are adjacent
Morgan : Description updated
feature_request_tiny.png 16:37  Feature request #506 - Select all hexagons that have the same height and are adjacent
Morgan : Issue created
Please make it possible to select all hexagons that have the same height and are adjacent.

Example: hexagons' height info

7 7 7 5 5 5
7 7 5 5 5 5
5 5 3 3 2 1

clicking on 5 would select all the hexagons whom height is 5 and not 7, nor 3, 2 and 1. But not those that are not adjacent.

7 7 7 '''5 5 5'''
7 7 5 5 5 5
5 5 3 3 2 1
feature_request_tiny.png 14:19  Feature request #505 - Make it possible to reverse all hexagons in OW editor
Morgan : Issue created
I would like to have it so it's possible to reverse (as in: mirror) the hexagons in OW editor. For instance, mirroring a map that has a mountain represented as < would end up with the mountain being moved to the other side of the map and inclined in another way, in this case : >

Before:
< _ _ _

after:
_ _ _ >

(example of vertical mirroring)

where _ is standard flat terrain

thank you
October 01, 2018
bug_report_tiny.png 22:46  Bug report #504 - Can't pause game while extending a list of engines/guns, etc.
golab19952 : Issue created
When you choose anything, like gun, or engine for vehicle, or weapon for turret from extended list, and it's still open, you are unable to use pause. It doesn't work while any extended list is opened in general. It's not a huge deal, but it still may be annoying.
bug_report_tiny.png 22:31  Bug report #503 - Bug in AM#10
golab19952 : Issue created
[[Image:https://i.imgur.com/vNINWZZ.jpg|AM#10 mission HG medium tracked vehicle]]
Heavy gun on too light vehicle during Russian attacks. Mission on highest difficulty
September 28, 2018
bug_report_tiny.png 19:31  Bug report #502 - Fixes for Am09
Nefek : Issue closed
bug_report_tiny.png 19:31  Bug report #502 - Fixes for Am09
Nefek : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 19:31  Bug report #502 - Fixes for Am09
Nefek : Resolution changed: Not determined ⇒ RESOLVED
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