Original War Support Bug Tracker
Original War (originalwar)
April 24, 2019
feature_request_tiny.png 11:39  Feature request #536 - Experiences limit in MP
SaliSakal : Issue created
Activation experiences limit for each mission in MP (so activation and setting according to which the mission is to take the limit.)
feature_request_tiny.png 11:36  Feature request #535 - Save and load information in MP
SaliSakal : Issue created
Save characters and variable for another map, and load it (sync from server's player)
feature_request_tiny.png 11:34  Feature request #534 - The murderer
SaliSakal : Issue created
Add to the event who was the killer / destroyer, the unit.
April 12, 2019
bug_report_tiny.png 15:05  Bug report #533 - [Ru 04, 05, 08, 10]
Nefek : Issue closed
bug_report_tiny.png 15:05  Bug report #533 - [Ru 04, 05, 08, 10]
Nefek : Status changed: New ⇒ Fixed
bug_report_tiny.png 15:05  Bug report #533 - [Ru 04, 05, 08, 10]
Nefek : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 15:05  Bug report #533 - [Ru 04, 05, 08, 10]
Nefek : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 15:04  Bug report #533 - [Ru 04, 05, 08, 10]
Nefek : Issue created
Ru04:
- Block build depot near road.
- Block capture ally vehicles.

Ru05
- Block change Stevens class

Ru08:
- Fix Masha save.
- Can't select Masha vehicle if its "neutral" weapon.

Ru10
- Correct save other units.
April 10, 2019
feature_request_tiny.png 02:52  Feature request #532 - Allow multiple buildings to be placed when SHIFT key is held
stucuk : Issue closed
feature_request_tiny.png 02:52  Feature request #532 - Allow multiple buildings to be placed when SHIFT key is held
stucuk : Status changed: New ⇒ Done
feature_request_tiny.png 02:52  Feature request #532 - Allow multiple buildings to be placed when SHIFT key is held
stucuk : Percent completed: 0% ⇒ 100%
feature_request_tiny.png 02:52  Feature request #532 - Allow multiple buildings to be placed when SHIFT key is held
stucuk : Resolution changed: Not determined ⇒ RESOLVED
feature_request_tiny.png 02:50  Feature request #532 - Allow multiple buildings to be placed when SHIFT key is held
stucuk : Issue created
Allow multiple buildings to be placed when SHIFT key is held
April 04, 2019
feature_request_tiny.png 14:04  Feature request #531 - Separate Campaign/Singleplayer/Multiplayer GameInit files
stucuk : Issue created
Separate Campaign/Singleplayer/Multiplayer GameInit files
March 26, 2019
bug_report_tiny.png 16:37  Bug report #530 - Original War - Bug Rep - Recycling and Constructing Vehicle in Ally's Factory, Factory Addons
Nefek : Issue created
[[https://www.youtube.com/watch?v=LMj8RdHqPJ4&fbclid=IwAR0gcfAt73V-hZQOR6tTG6hfzteJ1Vj42KovpaxqTIoViTkQG-nP-OuDELc|YouTube]]
bug_report_tiny.png 16:36  Bug report #529 - Original War - Bug Rep - Remote Control - Taking control of your allys/enemy car
Nefek : Issue created
[[https://www.youtube.com/watch?v=DPHQHn87s6Q&fbclid=IwAR2ZduW9k3ci_tcNherspuAdpm03r4-qozn4xO7PTfdyVKSNmy7IlVCVBek|YouTube]]
bug_report_tiny.png 16:36  Bug report #528 - Original War - SGUI Bug Rep - Unit Selection
Nefek : Issue created
[[https://www.youtube.com/watch?v=NbzetatO_MI&fbclid=IwAR2iz7qdSYdO_evVIOrLJ9X5fPi3PJWg6u7ruqFQakOb4CwyYSwAjdhJh84|YouTube]]
bug_report_tiny.png 16:34  Bug report #527 - Original War - Bug Rep - Kamikaze Apeman - Explosion
Nefek : Issue created
[[https://www.youtube.com/watch?v=r7cGky18KF8&fbclid=IwAR3_0rW4lVguNQcMC45SAYRo0IIOwJo818zHiQ5zPphxPlqLNe7obgCIUY4|YouTube]]
March 24, 2019
bug_report_tiny.png 18:16  Bug report #526 - Ru 06, 12a
Nefek : Issue closed
bug_report_tiny.png 18:16  Bug report #526 - Ru 06, 12a
Nefek : Status changed: New ⇒ Fixed
bug_report_tiny.png 18:16  Bug report #526 - Ru 06, 12a
Nefek : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 18:16  Bug report #526 - Ru 06, 12a
Nefek : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 18:15  Bug report #526 - Ru 06, 12a
Nefek : Issue created
06:
- Enemy attack AI.

12a:
- AI.
- Human units will not spawn infinity.
March 23, 2019
bug_report_tiny.png 23:33  Bug report #525 - Ru 03, 11, 13, 14, 15
Nefek : Issue closed
bug_report_tiny.png 23:33  Bug report #525 - Ru 03, 11, 13, 14, 15
Nefek : Status changed: New ⇒ Fixed
bug_report_tiny.png 23:33  Bug report #525 - Ru 03, 11, 13, 14, 15
Nefek : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 23:33  Bug report #525 - Ru 03, 11, 13, 14, 15
Nefek : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 23:33  Bug report #525 - Ru 03, 11, 13, 14, 15
Nefek : Issue created
Ru 03:
- Fix vehicle medal.

11:
- Fix flee arabian mortars.
- Engs now will be change class (in this mission you don't need enginner.)

13/14/15
- Fix agressivity (variable didin't reset and game loaded value from prevoius missions)
bug_report_tiny.png 17:11  Bug report #524 - Am 03, Ru 02, 03, 05, 08
Nefek : Issue closed
bug_report_tiny.png 17:11  Bug report #524 - Am 03, Ru 02, 03, 05, 08
Nefek : Status changed: New ⇒ Closed
bug_report_tiny.png 17:11  Bug report #524 - Am 03, Ru 02, 03, 05, 08
Nefek : Percent completed: 0% ⇒ 100%
bug_report_tiny.png 17:11  Bug report #524 - Am 03, Ru 02, 03, 05, 08
Nefek : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 17:11  Bug report #524 - Am 03, Ru 02, 03, 05, 08
Nefek : Issue created
AM 03
- Fix lose trigger if you have 6 or more people in red HP.

RU
02:
- Block steal resources from Kirov.

03:
- Block steal resources from Kirov.
- Fix back units.
- Fix AI.
- Now you lost medal if Scholtze die durring mission.

05:
- Change trigger with Arabian base.

08:
- Increase crates drop.
- Decrease trees.
- Block build second arabian barrack.
- Fix Masha save.
March 11, 2019
bug_report_tiny.png 20:05  Bug report #523 - Access violation when using function GetHexInfo
0dd1 : Issue created
When GetHexInfo is used, game crashes with:

Access violation at address 004CF0C8 in module 'OwarOGL.exe'. Read of address 80006BCD

Happens in game on OpenGL only. Not on Direct Draw and not in editor.
bug_report_tiny.png 12:29  Bug report #522 - SayEffect, PlaySoundXY & cutscene sounds - volume not regulated by options
Pra┼╝anin : Issue created
Sounds played by SayEffect and PlaySoundXY commands in SAIL, as well as sounds in cutscenes (dialogues, music), are always been played in full volume, regardless of volume options. This causes problems (especially for headphone users) when the game volume is reduced in options and then SayEffect/PlaySoundXY/cutscene sound kicks in at full volume.
March 09, 2019
feature_request_tiny.png 22:19  Feature request #521 - Custom side color
Serpent : Description updated
feature_request_tiny.png 22:16  Feature request #521 - Custom side color
Serpent : Title updated
feature_request_tiny.png 22:16  Feature request #521 - Custom side color
Serpent : Issue created
OWEditor allows to change side color:
[[Image:https://i.gyazo.com/920f97d02cb5e39ba20a152c1d8fecb1.png|]]

But everything is back to default color after map restart.

It would be great if each map could have its own custom sides colors.
February 23, 2019
bug_report_tiny.png 20:36  Bug report #520 - [Multiplayer] Rocky Pass, Wilderness
stucuk : Description updated
bug_report_tiny.png 20:36  Bug report #520 - [Multiplayer] Rocky Pass, Wilderness
stucuk : Issue closed
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