March 28, 2021 |
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17:48 Bug report #658 - Multiplayer - Game settings (options) always reset on each game
Serpent :
Issue createdSince last patch (.291) all game options/settings are reset in each game - no matter what u set earlier. |
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17:46 Bug report #655 - AM12 - retreat fail
Serpent :
Percent completed: 0% ⇒ 100% |
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17:46 Bug report #655 - AM12 - retreat fail
Serpent :
Resolution changed: Not determined ⇒ NOT AN ISSUE |
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17:46 Bug report #655 - AM12 - retreat fail
Serpent :
Issue closed |
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17:46 Bug report #655 - AM12 - retreat fail
Serpent :
Status changed: New ⇒ Not a bug |
March 11, 2021 |
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16:48 Bug report #657 - Can see trees getting removed despite fog of war in multiplayer
Bren :
Issue createdIf any player happen to remove a tree in multiplayer games, other players can see the trees disappearing etc even when they have no vision over area under question.
Fog of war is ignored when it comes to tree removal.
Gameplay wise this bug is more important than it seems to be, especially on maps heavily covered with trees, or gamemodes with special rules (like Nuclear War). On Nuclear War it hints the placements of enemy buildings (in the past players used to bulldoser trees off for some extra building space, so their bases don't get removed with a single shot); on maps like The Abyss it may give away potential attacks. |
March 06, 2021 |
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02:36 Enhancement #656 - Game speed changing with mouse scroll
kostek00 :
Issue createdCould you change behavior for mouse scroll? Currently mouse scroll moves camera which is complately useless. Instead it could change game speed which would be much more useful. |
March 05, 2021 |
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09:26 Bug report #655 - AM12 - retreat fail
GBannan :
Issue createdWhen I choose to stay with americans on 12 mission, the cutscene starts when americans go to russian base, when they reach the river, there is no information about retreat, people are going on the east side of river but american tanks are attacking russians and win, game dosen't give to player control. If you stay longer it will play other dialog lines and even Powell will give support troops. |
March 03, 2021 |
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02:41 Bug report #654 - Editor - Missing campaigns in testing section
Serpent :
Issue createdTesting section contains only 3 campaings instead of 6.
[[Image:https://i.gyazo.com/fb8972d143d7389b250f50bdf437c3cf.png|Image]] |
March 02, 2021 |
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21:03 Enhancement #653 - Mod name in main menu
kostek00 :
Issue createdI have a lot of mods installed and quite often after loading one I'm wondering which one I actually loaded. And because of that I have to go back to mod selection menu and search which is selected. In main menu in bottom-right corner there is shown mod version so you already have it partially done but it would be even better if you would add mod name to it as well. |
February 25, 2021 |
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21:24 Feature request #651 - DediServer - Allow to kick player while game
Serpent :
Description updated |
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21:23 Feature request #652 - Multiplayer - Ping cooldown time
Serpent :
Issue createdPinging on ground should have cooldown - on ping per 5 seconds. |
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21:22 Feature request #651 - DediServer - Allow to kick player while game
Serpent :
Issue createdAdd feature which allows to kick player while game from dedicated server by dedi panel/console. |
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21:20 Feature request #650 - DediServer - Add blacklist
Serpent :
Issue createdAdd blacklist which block specific player. |
February 24, 2021 |
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20:26 Bug report #649 - GameEngine - Flamethrower cut tree bug
Serpent :
Description updated |
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20:25 Bug report #649 - GameEngine - Flamethrower cut tree bug
Serpent :
Description updated |
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20:24 Bug report #649 - GameEngine - Flamethrower cut tree bug
Serpent :
Issue createdFlamethrower still shoot on hex where tree was, even if this hex is empty.
[[Image:https://i.gyazo.com/e4185d2856809fa9891c3573de3b302c.gif|Image]] |
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20:17 Bug report #648 - GameEngine - One extension for two factories
Serpent :
Issue createdOne extension building can be linked to two factories at the same time.
[[Image:https://i.gyazo.com/9449884469bd9b262532a691e215a3fe.png|Image]] |
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20:13 Bug report #647 - SGUI - Crash on spectator slot
Serpent :
Issue createdIn multiplayer lobby, if u have "ready" status, change your position to spectator - lobby will crash for each player on server. |
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20:04 Feature request #646 - SGUI - Bury All button
Serpent :
Issue createdPlease add "Bury All Units" button if player got more than one dead unit. |
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20:00 Bug report #645 - SGUI - Factory extension bug
Serpent :
Issue createdFactory extensions have factory GUI with parts list and produce icon which not work.
[[Image:https://i.gyazo.com/458d54cb0a1df81dadff85f55ded3052.png|Image]]
Factory GUI should show only if player click on factory itself. |
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19:55 Bug report #644 - SGUI - Spectator interface bug
Serpent :
Issue createdFor some reason sometimes spectator got russian/arab interface:
[[Image:https://media.discordapp.net/attachments/344418417761058816/814209890200715264/unknown.png?width=1057&height=608|Image]] |
February 01, 2021 |
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18:35 Bug report #643 - Ru06 - Fixes
Serpent :
Issue closed |
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18:35 Bug report #643 - Ru06 - Fixes
Serpent :
Status changed: Being worked on ⇒ Fixed |
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18:35 Bug report #643 - Ru06 - Fixes
Serpent :
Resolution changed: Not determined ⇒ RESOLVED |
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18:35 Bug report #643 - Ru06 - Fixes
Serpent :
Percent completed: 0% ⇒ 100% |
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18:35 Bug report #643 - Ru06 - Fixes
Serpent :
Serpent ⇒ Not being worked on |
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18:35 Bug report #643 - Ru06 - Fixes
Serpent :
Status changed: New ⇒ Being worked on |
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18:34 Bug report #643 - Ru06 - Fixes
Serpent :
Assignee changed: Serpent |
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18:34 Bug report #643 - Ru06 - Fixes
Serpent :
Issue createdChanges:
* Oil barrels in forest removed
* AI attacks fixed
* Ovsyenko defense fixed
* Minor bugs fix |
January 31, 2021 |
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06:03 Bug report #629 - Can't control Gossudarov
Serpent :
Resolution changed: Not determined ⇒ RESOLVED |
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06:03 Bug report #629 - Can't control Gossudarov
Serpent :
Percent completed: 0% ⇒ 100% |
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06:03 Bug report #629 - Can't control Gossudarov
Serpent :
Status changed: New ⇒ Fixed |
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06:03 Bug report #629 - Can't control Gossudarov
Serpent :
Issue closed |
January 23, 2021 |
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14:19 Enhancement #642 - More stats in team select
Evil :
Issue createdHaving stamina and dexterity listed when selecting people for a mission would be nice.
Maybe add a sort for both of those? |
January 09, 2021 |
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23:36 Feature request #641 - Event - On UnitHacked
stucuk :
Resolution changed: Not determined ⇒ RESOLVED |
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23:36 Feature request #641 - Event - On UnitHacked
stucuk :
Issue closed |
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23:36 Feature request #641 - Event - On UnitHacked
stucuk :
Status changed: New ⇒ Closed |
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23:36 Feature request #641 - Event - On UnitHacked
stucuk :
Percent completed: 0% ⇒ 100% |
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20:38 Feature request #641 - Event - On UnitHacked
Serpent :
Issue createdPlease add event which trigger if unit was hacked by russian scientist.
Syntax:
<source lang="delphi">UnitHacked(hackedUnit, scientist)</source> |