Original War Support Bug Tracker
Original War (originalwar)
October 23, 2019
bug_report_tiny.png 03:15  Bug report #559 - MoveAreaXY will keep old location of SetAreaMapShow minimap spot
Morgan : Issue created
The minimap will keep the old area minimap spot that is displayed when using SetAreaMapShow and after it's being moved with moveareaxy
October 14, 2019
feature_request_tiny.png 21:32  Feature request #558 - Editor - Debug Visible - New section
Serpent : Issue created
Section TASKS which shows each unit tasks in array. See: GetTaskList function in SAIL.

[[Image:https://i.gyazo.com/f0be2dd3ed1f098a2da75a73408bbed1.png|]]''''
October 10, 2019
bug_report_tiny.png 19:40  Bug report #557 - Editor - Remember SAIL Editor scroll position
Serpent : Issue created
Every time when user goes to test mode (F9), scroll in sail editor is always reset:
https://i.gyazo.com/3ee6916df71cc3b5d61bea00ea627670.gif
October 02, 2019
feature_request_tiny.png 01:40  Feature request #556 - Disallow multiple buildings to be placed when SHIFT key is held
Bren : Issue created
Low priority

Revert changes, limit it to certain building only (powerplants & turrets), or make it somehow customizable (off/on switch, off by default). 9 times out of 10 it's just isn't useful (there's rarely any reason to place multiple buildings of the same type in a row).
September 30, 2019
feature_request_tiny.png 22:48  Feature request #555 - Editor - Inspect Profile Tool - add/edit/delete values
Serpent : Description updated
feature_request_tiny.png 22:47  Feature request #555 - Editor - Inspect Profile Tool - add/edit/delete values
Serpent : Issue created
The next list of improvements for inspect profile tool:
* Add value feature for lists [ alive, groups, variables ]
* Edit value feature for lists [ alive, groups, variables ]
* Delete value featrue for lists [ alive, groups, variable ]

Each change should be saved in current profile file.

Related ticket:
[[https://bugs.owsupport.com/originalwar/issues/553|https://bugs.owsupport.com/originalwar/issues/553]]
September 28, 2019
feature_request_tiny.png 18:53  Feature request #148 - New para hc_background
Gelwe : Description updated
feature_request_tiny.png 18:45  Feature request #554 - Game Engine - Make 4th campaign runnable
Serpent : Issue created
Make apeman campaign (Ap directory) runnable (with SGUI) like the other campaigns.
September 26, 2019
feature_request_tiny.png 20:18  Feature request #553 - Editor - Inspect Profile Tool
stucuk : Issue closed
feature_request_tiny.png 20:18  Feature request #553 - Editor - Inspect Profile Tool
stucuk : Status changed: New ⇒ Done
feature_request_tiny.png 20:18  Feature request #553 - Editor - Inspect Profile Tool
stucuk : Percent completed: 0% ⇒ 100%
feature_request_tiny.png 20:18  Feature request #553 - Editor - Inspect Profile Tool
stucuk : Resolution changed: Not determined ⇒ RESOLVED
feature_request_tiny.png 11:47  Feature request #553 - Editor - Inspect Profile Tool
Serpent : Issue created
[[Image:https://i.gyazo.com/36b87d6b6ac721c2ea872ff8330a91f6.png|]]

The inspect tool needs some improvments:
* resizable lists
* copy selected values to clipboard
September 23, 2019
August 24, 2019
feature_request_tiny.png 16:16  Feature request #552 - New missions - extend missions limit
Serpent : Issue created
At the moment, u can create 20 full playable missions:
# 01
# 02
# 03
# 04
# 05
# 06
# 07
# 08
# 09
# 10
# 11
# 12
# 13
# 14
# 15
# 12a
# 13a
# 14a
# 15a
# 12b

If u create mission named "16" then u got strange bug:
[[Image:https://i.gyazo.com/7d7d6f245ab4ab3616abc282e595ed47.png|]]

There is also mission limit in ow_editor (Files -> Map Preferences):
[[Image:https://i.gyazo.com/820ac7a62749249776ee0d371fb581a0.png|]]



August 14, 2019
bug_report_tiny.png 18:22  Bug report #547 - Cinematics skip - music still playing (build .169)
stucuk : Issue closed
bug_report_tiny.png 18:22  Bug report #547 - Cinematics skip - music still playing (build .169)
stucuk : Status changed: Confirmed ⇒ Fixed
bug_report_tiny.png 18:22  Bug report #547 - Cinematics skip - music still playing (build .169)
stucuk : Percent completed: 10% ⇒ 100%
bug_report_tiny.png 18:22  Bug report #547 - Cinematics skip - music still playing (build .169)
stucuk : Resolution changed: Not determined ⇒ RESOLVED
bug_report_tiny.png 18:21  Bug report #547 - Cinematics skip - music still playing (build .169)
stucuk : Status changed: New ⇒ Confirmed
bug_report_tiny.png 18:21  Bug report #547 - Cinematics skip - music still playing (build .169)
stucuk : Percent completed: 0% ⇒ 10%
August 08, 2019
feature_request_tiny.png 14:05  Feature request #542 - Upgrading WRI files
Sali : Description updated
August 04, 2019
feature_request_tiny.png 12:31  Feature request #542 - Upgrading WRI files
Sali : Description updated
feature_request_tiny.png 12:30  Feature request #542 - Upgrading WRI files
Sali : Description updated
July 26, 2019
bug_report_tiny.png 23:28  Bug report #551 - "Copy Units" option in Paste Mod results in error
Morgan : Issue created
Pasting a terrain using the "Copy Units" option will result in an error.
[[Image:https://gyazo.com/014a753faa17c7cd0eb310d284381133|]]
feature_request_tiny.png 16:31  Feature request #550 - Function - GetTeleportExit
Serpent : Issue created
Add function GetTeleportExit(teleport_id:integer) which return teleport exit or 0 for specified teleport.
feature_request_tiny.png 16:27  Feature request #549 - Event - TeleportExitPlaced
Serpent : Issue created
Add event TeleportExitPlaced(scientist:integer, x:integer, y:integer, teleport_id:integer) which is trigger when ComTeleportExit(units:plist x:integer y:integer un:integer) is executed.
July 10, 2019
feature_request_tiny.png 17:45  Feature request #545 - Variable for weapons to generate small contamination field upon attack
Prażanin : Description updated
July 07, 2019
bug_report_tiny.png 15:18  Bug report #548 - Interface - Campaign tree (build .169 OGL)
Serpent : Issue created
Just look on screenshot:
[[Image:https://i.gyazo.com/a4bc6e37670a34a3806669d47be71855.png|]]
bug_report_tiny.png 15:05  Bug report #547 - Cinematics skip - music still playing (build .169)
Serpent : Issue created
I'm try to skip video between missions but video music still playing (in loop and with music volume set on 0).
July 05, 2019
bug_report_tiny.png 21:32  Bug report #546 - Bug - Cannot tame apeman nearby timelapser
Serpent : Issue created
Scientists cannot tame apeman nearby timelapser.

[[Image:https://i.gyazo.com/03d8f6a32a1966aa3b65bf81d8db24a2.png|]]
June 20, 2019
feature_request_tiny.png 07:16  Feature request #545 - Variable for weapons to generate small contamination field upon attack
Prażanin : Issue created
Add a variable in vehicles/people.txt, which allows generating a small area of contamination (for short length of time) on the place of an attack (object, ground) during the attack (something like C&C Generals Toxic Tractor/C&C Renegade NOD Chem Trooper).
feature_request_tiny.png 02:14  Feature request #544 - Add SAIL Libraries inside mod directory
Serpent : Description updated
feature_request_tiny.png 02:13  Feature request #544 - Add SAIL Libraries inside mod directory
Serpent : Issue created
SAIL library inside the mod directory where you could add shared modules for multiple missions.

* %MODDIR%
* __ ...
* __ Missions
* __ Library
* ____ MyModule.src
* ____ OtherModule.src
* ____ ...
* __ ...

[[Image:https://i.gyazo.com/961591c75236f645de2e80a2d88d9a70.png|]]

June 16, 2019
feature_request_tiny.png 17:29  Feature request #543 - Make Flamethrower Destroy Environment and Burn Grass
stucuk : Issue closed
feature_request_tiny.png 17:29  Feature request #543 - Make Flamethrower Destroy Environment and Burn Grass
stucuk : Status changed: New ⇒ Done
feature_request_tiny.png 17:29  Feature request #543 - Make Flamethrower Destroy Environment and Burn Grass
stucuk : Percent completed: 0% ⇒ 100%
feature_request_tiny.png 17:29  Feature request #543 - Make Flamethrower Destroy Environment and Burn Grass
stucuk : Resolution changed: Not determined ⇒ RESOLVED
feature_request_tiny.png 17:29  Feature request #543 - Make Flamethrower Destroy Environment and Burn Grass
stucuk : Status changed: Closed ⇒ New
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