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CLOSED  Bug report #245  -  Bad loading icons' position in mods
Posted Dec 26, 2015 - updated Jan 05, 2020
icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
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    Not assigned to anyone
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    Not triaged
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  • Effect
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Issue description
Sand of Siberia has a new positions of icons. It is loading when game is starting, not when mission is loading. For example, if you are running OW and after u r changing mod by game, you have old positions, BUT if you run Settings > Choose mod, u have new positions.

I loaded Sand of Siberia by Settings and after changed to Default, I had new positions from mod.


Yep, my english is bad, but i wish u will understand what i wrote.
Steps to reproduce this issue
In description.

Comment posted by
Dec 26, 18:42
It takes all of changed values (e.g. attack values of vehicles) from the mod which was loaded as first, so you can buff Arabian and American vehicles and nerf Russian. It allows you can play very hard and unbalanced missions (or do a blitzkrieg on every base in 15th mission with just Burlak in Masha :D). I think about repairing it by forcing refresh of /Data with every change of mod.
Comment posted by
Dec 26, 18:46
Can you just change that, or no? smileys/2.png
Comment posted by
Dec 27, 01:11
I, personally, can't because the only people here who has the ability to repair this problem are the ones who has the source code, namely Stucuk and Radzio. I'm just suggesting the way to fix that
Comment posted by
Feb 05, 21:54
Sorry this bug report got lost in the sea of other reports. I don't understand what your saying is wrong. What positions of what things?