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CLOSED  Bug report #53  -  Game longer than 999999 ticks crashes when commands are issued to units
Posted Jun 15, 2014 - updated Feb 27, 2015
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Stucuk
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Game Engine
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Always
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
Commands are sent as strings and are programmed to read the first 6 characters for the tick number. But if a game lasts longer than 999999 ticks (Around 3 hours with maximum game speed) this will screw up the parsing of the command as it will be longer than 6 characters.

Affects all versions.
Steps to reproduce this issue
Play a game for a bit less than 3 hours with the speed at maximum.