Original War Support Bug Tracker
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CLOSED  Bug report #478  -  Modify OW to send the 4 Settings in multiplayer while in the Game Room
Posted Feb 08, 2018 - updated Feb 08, 2018
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0
Votes
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icon_info.png This issue has been closed with status "Done" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Done
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Stucuk
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Game Engine
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
OW sends 4 player settings (Like run away when low health) during the first seconds of the match. This doesn't always seem to be sent correctly to players resulting in Sync Loss if a player has different settings to the default and it wasn't sent/received correctly.
Steps to reproduce this issue
Play with non-standard settings.

#1
Comment posted by
 Stucuk
Feb 08, 08:47
Implemented in .137 and higher.

The issue was updated with the following change(s):
  • This issue has been closed
  • The status has been updated, from New to Done.
  • This issue's progression has been updated to 100 percent completed.
  • The resolution has been updated, from Not determined to RESOLVED.