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CLOSED  Bug report #394  -  Freezing Game (dropping FPS)
Posted Aug 20, 2017 - updated Sep 18, 2017
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icon_info.png This issue has been closed with status "Done" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Done
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Sali
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
We have a problem with freezing he game. This map has been turned off by AI every time so they do not get any commands so the units are practically just mapped and do nothing (except for the start of the start)

In multiplayers is dropping FPS a lot. It goes to 7 FPS (OGL), Gravitr down to 30FPS (DD).

In single player works better, but it is not yet best(me 20 FPS)

It's best cool in Editor (me 27 FPS)

But with AI, it can not be playeble in multiplayers. Single is still good and editor is best. But (mybe) onty the render is freezing, because all everyting else is running fain at the given time, I mean what's going on, the movement of the units, their reactions, etc.

https://www.dropbox.com/s/sueshkslnthvf3o/Middle_BezAI.rar?dl=0 (with include, because OW still recompoling during loading map.)
Steps to reproduce this issue
Release the map in multiplayer, single, and in the editor.

#2
Comment posted by
 Sali
Sep 07, 15:54
New WIP version is optimized, So this problem is solved.