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CLOSED  Enhancement #351  -  Make OGL Renderer only update the OGL Texture when something has changed
Posted Dec 15, 2016 - updated Dec 15, 2016
icon_info.png This issue has been closed with status "Done" and resolution "RESOLVED".
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Issue description
Make the Open GL Texture used for storing the main games image (Map, Units, etc) only update when something has actually changed. Also only update the area which has changed and not the whole of the texture.

Results in higher Frame Rate.