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OPEN  Bug report #329  -  [RU12a] - Crazy difficulty level
Posted Oct 06, 2016 - updated Jan 05, 2020
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SAIL Squad has been working on this issue since October 07, 2017 (23:55)
Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     MostWanted095
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Maps (SAIL)
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
If you end up playing this mission for longer it becomes impossible to complete. Not to mention the horror of actually reaching your base first of all.

Bazooka operators spawning are the problem, I'll let the screenshots do the talk.

Everysingle one of them spawned is at level 10 with high armour. Scientists die even before their sides are swapped from Violet to Green.

Suggested fix is to limit amount spawned to 5 at maximum, even for Master Strategist level this is near impossible to complete.

Tank spawn is not a problem, it is easily manageable, but this shit shouldn't be happening.

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Steps to reproduce this issue
As above.