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OPEN  Enhancement #320  -  change base_weapon double laser
Posted Sep 26, 2016 - updated Sep 26, 2016
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Issue details
  • Type of issue
    Enhancement
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Sali
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Priority
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
It would be possible to grant exceptions to base_weapon double laser? To it not overwrite main attack and add multiplier damage secondary attack.

I wanted give to new weapon ability double laser, ie its secondary attack, but base_weapon double laser overwrites main attack (Rotate, Sound, Frequency, Anim) the only thing that will remain is the dammage (but secondary attack is working. Ironic, secondary attack have Anim (red ray) from new weapon, but main attack not (green ray) ). (Of course with bonus from technology)


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