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CLOSED  Bug report #318  -  More moving units on map cause their slowdown
Posted Sep 17, 2016 - updated Sep 18, 2017
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icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Fixed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Gravitr
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
When more units are moving on map at once (something like >30 units or so), they are moving very slowly (1hex per few seconds). Everything else is working well (researches, factory tasks..), just units are slowed.

units = people, vehicles

example map: http://www.megafileupload.com/k8sU/map.rar
Steps to reproduce this issue
see example map.

#1
Comment posted by
 McBenn
Sep 17, 17:26
And it gets worse the longer the route they have to take. I reported this long ago too but I belive it's not something easily fixed.
#2
Comment posted by
 Gravitr
icon_reply.pngSep 18, 12:01, in reply to comment #1
Yeah. It could be the path finding alghorythm (-> longer path = more calculations). I believe it's efficiency can be improved.