Original War Support Bug Tracker
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OPEN  Bug report #312  -  Sound problems in OGL
Posted Jun 27, 2016 - updated Jun 27, 2016
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Bren
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
Whenever I pause the game in single player, sound doesn't work properly in OGL. Sounds are starting over and over, which is especially irritating with crates drop sound and dialogues. Everything is OK as long as I'm not pausing the game. Dialogues seem to bug sometimes - they are impossible to skip and dialogue sound is starting a little after text shows on the screen.

Steps to reproduce this issue
In single player, try to pause the game severall times during sounds like dialogues or crate drop.

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