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OPEN  Bug report #312  -  Sound problems in OGL
Posted Jun 27, 2016 - updated Jun 27, 2016
Issue details
  • Type of issue
    Bug report
  • Status
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    Not assigned to anyone
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Issue description
Whenever I pause the game in single player, sound doesn't work properly in OGL. Sounds are starting over and over, which is especially irritating with crates drop sound and dialogues. Everything is OK as long as I'm not pausing the game. Dialogues seem to bug sometimes - they are impossible to skip and dialogue sound is starting a little after text shows on the screen.

Steps to reproduce this issue
In single player, try to pause the game severall times during sounds like dialogues or crate drop.

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