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OPEN  Enhancement #296  -  [MP SYNC SYSTEM] - Useful correction
Posted Feb 20, 2016 - updated Feb 20, 2016
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Issue details
  • Type of issue
    Enhancement
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     MostWanted095
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Priority
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
Small and perhaps very useful correction, please consider implementing this in next patch.

When syncing the game, the sync system is SPAMMING the game chat, sometimes 3, 5, 15 or even 100 messages, Chat is for chatting; not that junk.

Up in upper right corner where game time is shown, a "Synchronisation Lost" message is displayed on sync loss. Why not display the "PlayerX requested X ticks" in that small box in upper right ? It would be far better. Rather than spamming those messages as well, 1 at a time can be displayed.

Just for extra clarity: on sync loss game time is Overwritten with "Synchronisation Lost" message; do the same for the synchronising message: Overwrite the time message until game is in sync again.

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