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OPEN  Bug report #247  -  [ENGINE] - 'New old' twin Hold/Walk free button
Posted Dec 28, 2015 - updated Dec 28, 2015
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     MostWanted095
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
This has been an issue for a while now, gets quite annoying.

Basically the more intense the game is unit wise the worse this button acts. Clicking it causes it to blink constantly and from time to time not all units follow orders

It takes it couple of seconds to acknowledge the command and issue it to every unit (eg. hold position)

The other single-button style was better in the regard that when you clicked it, it issued the command straight away - this one is slow.
Steps to reproduce this issue
As above

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