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OPEN  Bug report #210  -  INTERFACE - Sluggish unit deselection
Posted Dec 07, 2015 - updated Dec 07, 2015
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Issue details
  • Type of issue
    Bug report
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     MostWanted095
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    Not determined
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
This issue only occurs in MP due to lags, SP is fine. Units do not deselect on the interface when deselected. (2.0.3.5 game version)

Steps to reproduce this issue
1) When in an MP match, select a group of units 2) Now select another group of units (mouse drag select)

Now you have tons of selected units (eg. people) on the interface which do not deselect unless you wait about 10 seconds or rescale the interface. Just the interface - actual game is fine.

#1
Comment posted by
 Stucuk
Dec 07, 07:58
DirectDraw? OpenGL?
#2
Comment posted by
 MostWanted095
Dec 07, 19:54
Tested on Direct Draw.