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OPEN  Feature request #173  -  Dedicated server plugins
Posted Oct 15, 2015 - updated Oct 19, 2015
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0
Votes
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Issue details
  • Type of issue
    Feature request
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Chris01cz
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Priority
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
Add support for plugins in dedicated server like in Terraria, minecraft etc.

#2
Comment posted by
 Stucuk
Oct 16, 07:04
There is nothing that could be modded only on the server. There is no server side/client side, everyone runs there own instance which is synced with the server.
#3
Comment posted by
 Chris01cz
icon_reply.pngOct 16, 11:54, in reply to comment #2


Stucuk wrote:
There is nothing that could be modded only on the server. There is no
server side/client side, everyone runs there own instance which is synced
with the server.
I thinked plugins for automatic control etc.
#4
Comment posted by
 Stucuk
icon_reply.pngOct 16, 17:25, in reply to comment #3
Everything is done in the map.
#5
Comment posted by
 Chris01cz
icon_reply.pngOct 18, 19:30, in reply to comment #4


Stucuk wrote:
Everything is done in the map.
I thinked automatic control of server. Like if I want buy VPS and here run OW dedicated and I want atomatic switch of map, remote control etc.
#6
Comment posted by
 Stucuk
icon_reply.pngOct 19, 02:55, in reply to comment #5
It would be possible to modify the dedicated server so that it can receive commands from other applications running on the same machine. I could make a companion application which you would give parameters that would be passed to the dedicated server as commands (So you would just run say "dediremote.exe game 2" to switch it to game 2).