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OPEN  Enhancement #131  -  The artificial intelligence of units in OW is insufficient.
Posted Aug 02, 2015 - updated Aug 02, 2015
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Issue details
  • Type of issue
    Enhancement
  • Status
     
    New
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Sali
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Priority
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
The artificial intelligence of units in OW is insufficient. We have only two types of behavior - free movement and stand still. Free movement is flawed because unit can follow enemy endlessly, as long as it stays in it's vision and it's out of the range of it's weapons. Stand still is flawed because unit won't turn around to shoot at the enemy when it has weapon with limited turning.

Add third state (or change free movement), in which unit will follow enemy, but only in short distance from it's original location.


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