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OPEN  Enhancement #131  -  The artificial intelligence of units in OW is insufficient.
Posted Aug 02, 2015 - updated Jan 05, 2020
Issue details
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    Not assigned to anyone
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    Not triaged
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  • Category
    Game Engine
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Issue description
The artificial intelligence of units in OW is insufficient. We have only two types of behavior - free movement and stand still. Free movement is flawed because unit can follow enemy endlessly, as long as it stays in it's vision and it's out of the range of it's weapons. Stand still is flawed because unit won't turn around to shoot at the enemy when it has weapon with limited turning.

Add third state (or change free movement), in which unit will follow enemy, but only in short distance from it's original location.