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CLOSED  Enhancement #92  -  Implement AVI Videos in OpenGL Renderer
Posted Mar 02, 2015 - updated Mar 23, 2015
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0
Votes
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icon_info.png This issue has been closed with status "Done" and resolution "RESOLVED".
Issue details
  • Type of issue
    Enhancement
  • Status
     
    Done
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Stucuk
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
Reminder to implement AVI Videos in the OpenGL Renderer

#1
Comment posted by
 Stucuk
Mar 23, 12:35
Its implemented in 2.0.2.8 and on wards. It also should accept more videos than before as the code was changed to allow it to pick the best format instead of OW sending it one. With OpenGL you should get a 24bit image from the AVI's.

Note that you should make the AVI's 800x600 as thats the resolution the game renders them at. If they are higher or lower they will be resized which will result in a loss of quality.

The issue was updated with the following change(s):
  • This issue has been closed
  • The status has been updated, from New to Done.
  • This issue's progression has been updated to 100 percent completed.
  • The resolution has been updated, from Not determined to RESOLVED.