Original War Support Bug Tracker
Original War (originalwar)
February 16, 2017
bug_report_tiny.png 02:23  Bug report #363 - Black screen on MiniMapVideo
Serpent : Issue created
Just look:
https://gyazo.com/e272eb0716e40888eef8ea4308b1995d

When player select unit then screen is black but audio works fine.
February 15, 2017
feature_request_tiny.png 21:22  Feature request #362 - Short descriptions for sail functions
Marek1906 : Issue created
Please add some descriptions for functions because somebody can't know what that numbers can mean.
Like in this function:
AddComPlaceDelayedCharge([a,b,c], 521, 777, 448);
Thx for your attention.
February 05, 2017
feature_request_tiny.png 23:33  Feature request #361 - Add On CratesSpawn Event
Serpent : Issue created
Add new event On CratesSpawn(x, y, amount, mode), where x,y -> coords, amount -> amount of crates, mode -> true or false.
January 06, 2017
bug_report_tiny.png 10:03  Bug report #360 - McMillan talking to himself in Am09
Cort21 : Issue created
If McMillan discovers siberite detection in am09, (at least if he is in the lab as a scientist) he will explain the new technology to himself.

I think this happens in all languages, I've played it both Spanish and English.


PD: I also wanted to report a small typo in the first mission (am01) in Spanish: In the medal screen, the medal for "Cyrus Parker saved" in Spanish says "Cyrus '''Parkera''' a salvo" but it should be "Cyrus '''Parker''' a salvo". It's so small that I wouldn't call it a bug.
January 05, 2017
bug_report_tiny.png 20:54  Bug report #359 - Spectator gets sync lost
Gothuk : Issue created
On the last patch - 2.0.5.12 - spectator gets sync lost mainly before 10 min.
January 03, 2017
bug_report_tiny.png 16:46  Bug report #358 - Babylon - Dialogue window without background
AntonioPL : Issue created
Window that i choose to leave or to stay in game, while quitting has no background. Its see-through.
[[Image:https://scontent-frt3-1.xx.fbcdn.net/v/t35.0-12/15857655_914581771975623_351664640_o.jpg?oh=075a02879684f942321ef1d8ae8a3254&oe=586DD7D7|Exit]]
bug_report_tiny.png 16:42  Bug report #357 - Babylon - Oil has been found, but nobody was there before
AntonioPL : Issue created
I have found white dot at minimap. There was Oil marked.
[[Image:https://scontent-frt3-1.xx.fbcdn.net/v/t35.0-12/15857484_914584778641989_1401092429_o.jpg?oh=07074faf47bed9677689105de4d120e8&oe=586DC993|Oil]]
bug_report_tiny.png 16:35  Bug report #356 - Babylon - Respawn at hill without exit
AntonioPL : Issue created
One man, after respawn cannot get out of the hill, target unreachable.

[[Image:https://scontent-frt3-1.xx.fbcdn.net/v/t35.0-12/15857010_914584581975342_2093888577_o.jpg?oh=1c5d186adcd5b60b2f6e16963b8204a1&oe=586D8E6B|Screenshot]]
January 02, 2017
enhancement_tiny.png 22:31  Enhancement #355 - Make loading screen dissappear on click
stucuk : Issue closed
enhancement_tiny.png 22:29  Enhancement #355 - Make loading screen dissappear on click
stucuk : Issue closed
December 24, 2016
enhancement_tiny.png 08:14  Enhancement #355 - Make loading screen dissappear on click
Gravitr_2 : Issue created
Currently, campaign loading screens are displayed very shortly, since we all have fast modern processors. You can't read map briefing then.
Once map loads, loading screen shouldn't dissappear until key is pressed or mouse clicked.
"Press any key to start" text could be displayed on the botom, where map stuff texts are showed.
December 23, 2016
bug_report_tiny.png 21:11  Bug report #354 - OGL - Cannot Alt+Tab out of the game
mostwanted095 : Issue created
OW 2.0.3.6_OGL
Win 7 x64

Cannot minimize the game.

When pressing Alt+Tab, game goes to the background with Windows UI on top of the game. Cannot access the desktop. No problems with minimizing DD.

Also, screen resolution does not go back to native resolution (1920x1080) but stays at 800x600


Edit: The issue is caused by the screen resolution not going back to the native one. After the screen resolution is manually changed for some reason OW lets itself to be minimized and works OK.
December 15, 2016
bug_report_tiny.png 16:12  Bug report #353 - Units pause when alot of units are moving
stucuk : Issue closed
bug_report_tiny.png 16:12  Bug report #353 - Units pause when alot of units are moving
stucuk : Issue created
When alot of units are moving only some of them move, while the others pause.
enhancement_tiny.png 16:09  Enhancement #352 - Make Scrolling of the main view independed of FPS and Game Speed
stucuk : Issue closed
enhancement_tiny.png 16:09  Enhancement #352 - Make Scrolling of the main view independed of FPS and Game Speed
stucuk : Issue created
Make Scrolling of the main view independed of FPS and Game Speed
enhancement_tiny.png 16:09  Enhancement #351 - Make OGL Renderer only update the OGL Texture when something has changed
stucuk : Issue closed
enhancement_tiny.png 16:08  Enhancement #351 - Make OGL Renderer only update the OGL Texture when something has changed
stucuk : Issue created
Make the OpenGL Texture used for storing the main games image (Map, Units, etc) only update when something has actually changed. Also only update the area which has changed and not the whole of the texture.

Results in higher Frame Rate.
enhancement_tiny.png 16:05  Enhancement #348 - Make OW Ignore MultiDesc*.wri files which have no contents
stucuk : Issue closed
December 11, 2016
enhancement_tiny.png 16:13  Enhancement #350 - [MULTIPLAYER] - Stop OW flooding chat with sync messages
mostwanted095 : Issue created
The new Synhronisation system likes to spit out 1,3,10 or 20 messages about requesting ticks from player(s)

Implement a timeout for posting another "requested ticks" message from a given player, my suggestion is 5 seconds.
December 07, 2016
bug_report_tiny.png 17:54  Bug report #349 - Laboratory task programming
mostwanted095 : Issue created
Since new changes (for the worse ofcourse) one bug has been left unnoticed.

Laboratory cancels its programmed tasks once 1 character exits a lab.

Not only that, also it appears that the rest are doing to do what the 1 character leaving was ordered to do.

Really annoying bug, please fix
enhancement_tiny.png 11:01  Enhancement #348 - Make OW Ignore MultiDesc*.wri files which have no contents
stucuk : Issue created
By making it ignore empty multidesc files modders can remove game types. This however will mainly be added to fix the Flags map which's multidesc file states its 8 teams when its actually 4 teams.
December 05, 2016
feature_request_tiny.png 15:41  Feature request #347 - Weather System
stucuk : Issue closed
feature_request_tiny.png 15:41  Feature request #347 - Weather System
stucuk : Issue created
Add weather system with Rain and Snow.
November 29, 2016
feature_request_tiny.png 17:37  Feature request #346 - Make multiplayer chat on two keys (chat all or team) instead of radiobuttons
Gravitr_2 : Issue created
Multiplayer chat could be divided into 2 groups: chat, which would be visible to everyone in the game (accessible via ENTER key), and chat, which would see only allied members in your team (accessible via <SOME_OTHER> key). You wouldn't have to mess up with radiobuttons all the time when you want to say something to other players then.
November 23, 2016
feature_request_tiny.png 08:01  Feature request #345 - Add timer SAIL commands
stucuk : Issue created
Add the ability to time how long sections of SAIL code take to execute via TimerStart and TimerEnd (Where TimerEnd returns a floating point number representing seconds).

Useful for debugging code to see where slowdowns are.

Usage:
<source lang="SAIL">TimerStart();
<Some Code>
time := TimerEnd();</source>
November 20, 2016
feature_request_tiny.png 01:24  Feature request #344 - Remove Exp Limit for Skirmish Maps
stucuk : Issue created
Remove Exp Limit for Skirmish Maps
feature_request_tiny.png 00:21  Feature request #343 - Add LoadPNGOverride
stucuk : Issue closed
feature_request_tiny.png 00:21  Feature request #343 - Add LoadPNGOverride
stucuk : Issue created
Add LoadPNGOverride SAIL function to allow PNG background overrides to be selected by SAIL code.

Usage:
<source lang="SAIL">LoadPNGOverride('groundbi\winter'); //Loads groundbi\winter.png as the background</source>
feature_request_tiny.png 00:19  Feature request #315 - Add GetHexHeight and GetHexType function's.
stucuk : Issue closed
feature_request_tiny.png 00:18  Feature request #315 - Add GetHexHeight and GetHexType function's.
stucuk : Issue closed
feature_request_tiny.png 00:13  Feature request #342 - Add isEditor constant to Sail
stucuk : Issue closed
feature_request_tiny.png 00:13  Feature request #342 - Add isEditor constant to Sail
stucuk : Issue created
Add isEditor constant to Sail (1 = True, 0 = False)
feature_request_tiny.png 00:06  Feature request #341 - Make Depot/Warehouse distance moddable
stucuk : Issue closed
feature_request_tiny.png 00:06  Feature request #341 - Make Depot/Warehouse distance moddable
stucuk : Issue created
Add max_distance and max_distance_bonus to the game.txt file.

max_distance is 26 by default
max_distance_bonus is 8 by default (And is the Warehouse's extra bonus)
November 19, 2016
bug_report_tiny.png 23:55  Bug report #340 - Game never used SAIL Bin files
stucuk : Issue closed
bug_report_tiny.png 23:55  Bug report #340 - Game never used SAIL Bin files
stucuk : Issue created
Game would always recompile SAIL each time a map was loaded.
bug_report_tiny.png 23:48  Bug report #339 - Czech/Polish characters can not be written in boxes
stucuk : Issue closed
bug_report_tiny.png 23:47  Bug report #339 - Czech/Polish characters can not be written in boxes
stucuk : Issue created
When a user tries to write a czech/polish character it doesn't appear with the correct symbol in menu box's.
feature_request_tiny.png 23:45  Feature request #338 - English Fallback for Lang system
stucuk : Issue closed
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