Original War Support Bug Tracker
Original War (originalwar)
April 06, 2017
feature_request_tiny.png 23:30  Feature request #371 - Add SetInterface function
Serpent : Issue created
Add SetInterface function to allow's change user interface via SAIL.
March 30, 2017
enhancement_tiny.png 14:51  Enhancement #258 - Remove .txt override
stucuk : Issue closed
March 19, 2017
feature_request_tiny.png 11:58  Feature request #370 - Ground Attack Button
stucuk : Issue closed
March 18, 2017
feature_request_tiny.png 15:17  Feature request #370 - Ground Attack Button
Serpent : Issue created
Add parameter for weapon in vehicles.txt allows to set visible ground attack button.

[[Image:https://gyazo.com/86ce95eb64fd03b9db2cc36bc3d75940|]]
March 15, 2017
bug_report_tiny.png 01:16  Bug report #369 - Am13 - (Cold War) - mission complete itself
AleMuPowiedziales : Issue created
After about 5 seconds from mission start, dialogue between Hugh and Macmillan apears (like you just drop the syberit bomb "God forgive us" etc.) and game skip the mission to the point where you have to take your scientist to the explode area to do the research about radiation. It happen with newest 2.0.5.12 patch
March 13, 2017
bug_report_tiny.png 20:33  Bug report #368 - SetCargo - 100 resources limit
stucuk : Issue closed
bug_report_tiny.png 19:25  Bug report #368 - SetCargo - 100 resources limit
Serpent : Issue created
For example: SetCargo(CargoBay, mat_cans, 200); sets only 100 crates for cargo bay with capacity larger than 100.
March 12, 2017
bug_report_tiny.png 09:37  Bug report #367 - SAIL Com Commands fail with more than 42 units
stucuk : Issue closed
bug_report_tiny.png 09:37  Bug report #367 - SAIL Com Commands fail with more than 42 units
stucuk : Issue created
SAIL Com Commands fail with more than 42 units
March 11, 2017
bug_report_tiny.png 13:01  Bug report #366 - Saves with -1 as a unit id reference crash OW
stucuk : Issue closed
bug_report_tiny.png 13:00  Bug report #366 - Saves with -1 as a unit id reference crash OW
stucuk : Issue created
Saves with -1 as a unit id reference crash OW
March 10, 2017
feature_request_tiny.png 08:35  Feature request #365 - Change class for sheik
SaliSakal : Issue created
Command Enable / Disable, which would enable change profession for Sheik.
It would also allow change profession to Sheik (only one per side).

(Enable to prevent violations of the Arab campaigns)
March 08, 2017
enhancement_tiny.png 17:46  Enhancement #364 - Czech Translation 2.0.5.12
McBenn : Issue closed
March 04, 2017
enhancement_tiny.png 11:59  Enhancement #364 - Czech Translation 2.0.5.12
SaliSakal : Issue created
'''New setting Tech Level'''

''For Normal Count''
ListBox 22 "Technologická Úroveň" count 7 items "Vítejte v Minulosti" "Velký Lov" "Rození Hrdinové" "Honba za Pokrokem" "Vyhrocení" "Studená Válka" "Konečné Zúčtování" default 6 "K dispozici je minimum technologií" "Hratelnost zaměřená na opičáky" "Mírně civilizovaný" "Férové varianty technologií, ale žadné pokročilé" "Přidavá několik technologií na úrovni 4, jako jsou rakety a skryté kamery" "Pouze nejpokročilejší technologie nejsou k dispozici" "Všechny technologie jsou k dispozici"

''For short count (Allien Base - Mine the Siberite''
ListBox 22 "Technologická Úroveň" count 4 items "Honba za Pokrokem" "Vyhrocení" "Studená Válka" "Konečné Zúčtování" default 3 "Férové varianty technologií, ale žadné pokročilé" "Přidavá několik technologií na úrovni 4, jako jsou rakety a skryté kamery" "Pouze nejpokročilejší technologie nejsou k dispozici" "Všechny technologie jsou k dispozici"


'''New Maps Names'''
//Nové v 2.0.5.12
Siberia
Siberia
ArabianWars
Arabské Války
West vs. East
Východ proti Západu
Alien Base_S
Cizácká Základna (Jednoduchý Skript)
Babylon_S
Babylon (Jednoduchý Skript)
Bloody Valley_s
Krvavé Údolí (Jednoduchý Skript)
Flags_S
Vlajky (Jednoduchý Skript)
ForestLand_S
Les (Jednoduchý Skript)
Four to Win_S
Čtyři na Stranu (Jednoduchý Skript)
Highlands_S
Vysočina (Jednoduchý Skript)
Party_S
Mejdan (Jednoduchý Skript)
River Of Lost Souls_S
Řeka Ztracených Duší (Jednoduchý Skript)
Rocky Pass_S
Skalnatý Průsmyk (Jednoduchý Skript)
Siberia_S
Siberia (Jednoduchý Skript)
Table Mountain_s
Stolová hora (Jednoduchý Skript)
The Abbys_S
Propast (Jednoduchý Skript)



'''And files for Siberia Map'''
February 16, 2017
bug_report_tiny.png 02:23  Bug report #363 - Black screen on MiniMapVideo
Serpent : Issue created
Just look:
https://gyazo.com/e272eb0716e40888eef8ea4308b1995d

When player select unit then screen is black but audio works fine.
February 15, 2017
feature_request_tiny.png 21:22  Feature request #362 - Short descriptions for sail functions
Marek1906 : Issue created
Please add some descriptions for functions because somebody can't know what that numbers can mean.
Like in this function:
AddComPlaceDelayedCharge([a,b,c], 521, 777, 448);
Thx for your attention.
February 05, 2017
feature_request_tiny.png 23:33  Feature request #361 - Add On CratesSpawn Event
Serpent : Issue created
Add new event On CratesSpawn(x, y, amount, mode), where x,y -> coords, amount -> amount of crates, mode -> true or false.
January 06, 2017
bug_report_tiny.png 10:03  Bug report #360 - McMillan talking to himself in Am09
Cort21 : Issue created
If McMillan discovers siberite detection in am09, (at least if he is in the lab as a scientist) he will explain the new technology to himself.

I think this happens in all languages, I've played it both Spanish and English.


PD: I also wanted to report a small typo in the first mission (am01) in Spanish: In the medal screen, the medal for "Cyrus Parker saved" in Spanish says "Cyrus '''Parkera''' a salvo" but it should be "Cyrus '''Parker''' a salvo". It's so small that I wouldn't call it a bug.
January 05, 2017
bug_report_tiny.png 20:54  Bug report #359 - Spectator gets sync lost
Gothuk : Issue created
On the last patch - 2.0.5.12 - spectator gets sync lost mainly before 10 min.
January 03, 2017
bug_report_tiny.png 16:46  Bug report #358 - Babylon - Dialogue window without background
AntonioPL : Issue created
Window that i choose to leave or to stay in game, while quitting has no background. Its see-through.
[[Image:https://scontent-frt3-1.xx.fbcdn.net/v/t35.0-12/15857655_914581771975623_351664640_o.jpg?oh=075a02879684f942321ef1d8ae8a3254&oe=586DD7D7|Exit]]
bug_report_tiny.png 16:42  Bug report #357 - Babylon - Oil has been found, but nobody was there before
AntonioPL : Issue created
I have found white dot at minimap. There was Oil marked.
[[Image:https://scontent-frt3-1.xx.fbcdn.net/v/t35.0-12/15857484_914584778641989_1401092429_o.jpg?oh=07074faf47bed9677689105de4d120e8&oe=586DC993|Oil]]
bug_report_tiny.png 16:35  Bug report #356 - Babylon - Respawn at hill without exit
AntonioPL : Issue created
One man, after respawn cannot get out of the hill, target unreachable.

[[Image:https://scontent-frt3-1.xx.fbcdn.net/v/t35.0-12/15857010_914584581975342_2093888577_o.jpg?oh=1c5d186adcd5b60b2f6e16963b8204a1&oe=586D8E6B|Screenshot]]
January 02, 2017
enhancement_tiny.png 22:31  Enhancement #355 - Make loading screen dissappear on click
stucuk : Issue closed
enhancement_tiny.png 22:29  Enhancement #355 - Make loading screen dissappear on click
stucuk : Issue closed
December 24, 2016
enhancement_tiny.png 08:14  Enhancement #355 - Make loading screen dissappear on click
Gravitr_2 : Issue created
Currently, campaign loading screens are displayed very shortly, since we all have fast modern processors. You can't read map briefing then.
Once map loads, loading screen shouldn't dissappear until key is pressed or mouse clicked.
"Press any key to start" text could be displayed on the botom, where map stuff texts are showed.
December 23, 2016
bug_report_tiny.png 21:11  Bug report #354 - OGL - Cannot Alt+Tab out of the game
mostwanted095 : Issue created
OW 2.0.3.6_OGL
Win 7 x64

Cannot minimize the game.

When pressing Alt+Tab, game goes to the background with Windows UI on top of the game. Cannot access the desktop. No problems with minimizing DD.

Also, screen resolution does not go back to native resolution (1920x1080) but stays at 800x600


Edit: The issue is caused by the screen resolution not going back to the native one. After the screen resolution is manually changed for some reason OW lets itself to be minimized and works OK.
December 15, 2016
bug_report_tiny.png 16:12  Bug report #353 - Units pause when alot of units are moving
stucuk : Issue closed
bug_report_tiny.png 16:12  Bug report #353 - Units pause when alot of units are moving
stucuk : Issue created
When alot of units are moving only some of them move, while the others pause.
enhancement_tiny.png 16:09  Enhancement #352 - Make Scrolling of the main view independed of FPS and Game Speed
stucuk : Issue closed
enhancement_tiny.png 16:09  Enhancement #352 - Make Scrolling of the main view independed of FPS and Game Speed
stucuk : Issue created
Make Scrolling of the main view independed of FPS and Game Speed
enhancement_tiny.png 16:09  Enhancement #351 - Make OGL Renderer only update the OGL Texture when something has changed
stucuk : Issue closed
enhancement_tiny.png 16:08  Enhancement #351 - Make OGL Renderer only update the OGL Texture when something has changed
stucuk : Issue created
Make the OpenGL Texture used for storing the main games image (Map, Units, etc) only update when something has actually changed. Also only update the area which has changed and not the whole of the texture.

Results in higher Frame Rate.
enhancement_tiny.png 16:05  Enhancement #348 - Make OW Ignore MultiDesc*.wri files which have no contents
stucuk : Issue closed
December 11, 2016
enhancement_tiny.png 16:13  Enhancement #350 - [MULTIPLAYER] - Stop OW flooding chat with sync messages
mostwanted095 : Issue created
The new Synhronisation system likes to spit out 1,3,10 or 20 messages about requesting ticks from player(s)

Implement a timeout for posting another "requested ticks" message from a given player, my suggestion is 5 seconds.
December 07, 2016
bug_report_tiny.png 17:54  Bug report #349 - Laboratory task programming
mostwanted095 : Issue created
Since new changes (for the worse ofcourse) one bug has been left unnoticed.

Laboratory cancels its programmed tasks once 1 character exits a lab.

Not only that, also it appears that the rest are doing to do what the 1 character leaving was ordered to do.

Really annoying bug, please fix
enhancement_tiny.png 11:01  Enhancement #348 - Make OW Ignore MultiDesc*.wri files which have no contents
stucuk : Issue created
By making it ignore empty multidesc files modders can remove game types. This however will mainly be added to fix the Flags map which's multidesc file states its 8 teams when its actually 4 teams.
December 05, 2016
feature_request_tiny.png 15:41  Feature request #347 - Weather System
stucuk : Issue closed
feature_request_tiny.png 15:41  Feature request #347 - Weather System
stucuk : Issue created
Add weather system with Rain and Snow.
November 29, 2016
feature_request_tiny.png 17:37  Feature request #346 - Make multiplayer chat on two keys (chat all or team) instead of radiobuttons
Gravitr_2 : Issue created
Multiplayer chat could be divided into 2 groups: chat, which would be visible to everyone in the game (accessible via ENTER key), and chat, which would see only allied members in your team (accessible via <SOME_OTHER> key). You wouldn't have to mess up with radiobuttons all the time when you want to say something to other players then.
November 23, 2016
feature_request_tiny.png 08:01  Feature request #345 - Add timer SAIL commands
stucuk : Issue created
Add the ability to time how long sections of SAIL code take to execute via TimerStart and TimerEnd (Where TimerEnd returns a floating point number representing seconds).

Useful for debugging code to see where slowdowns are.

Usage:
<source lang="SAIL">TimerStart();
<Some Code>
time := TimerEnd();</source>
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