Original War Support Bug Tracker
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CLOSED  Enhancement #351  -  Make OGL Renderer only update the OGL Texture when something has changed
Posted Dec 15, 2016 - updated Dec 15, 2016
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icon_info.png This issue has been closed with status "Done" and resolution "RESOLVED".
Issue details
  • Type of issue
    Enhancement
  • Status
     
    Done
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Stucuk
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    RESOLVED
  • Priority
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
Make the OpenGL Texture used for storing the main games image (Map, Units, etc) only update when something has actually changed. Also only update the area which has changed and not the whole of the texture.

Results in higher Frame Rate.