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		<title>Original War Support Bug Tracker ~ Most voted issues for Original War</title>
		<link>https://bugs.owsupport.com:443/</link>
		<description>Original War Support Bug Tracker</description>
		<language>en-us</language>
		<image>
					<url>https://bugs.owsupport.com:443/iconsets/oxygen/modules//logo_24.png</url>
					<title>Original War Support Bug Tracker ~ Most voted issues for Original War</title>
			<link>https://bugs.owsupport.com:443/</link>
		</image>
		
		<item>
			<title>#138 - Editor - Scaling maps with zoom out / zoom in.</title>
						<description><![CDATA[Zoom out option is what true added , however, our map does not scale and is still in the same size.
[https://dl.dropboxusercontent.com/u/78035029/zoom.png Zoom out in editor]]]></description>
						<pubDate>Thu, 17 Jul 2025 15:20:18 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/138</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/138</guid>
		</item>
		
		<item>
			<title>#196 - Community Maps folder</title>
						<description><![CDATA[Make a folder in the main Original War directory which the game will look for extra maps. Also make it look in the mod directory for the same folder.

Would make community map packs possible as well as pave the way for community maps on the workshop.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:27:23 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/196</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/196</guid>
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		<item>
			<title>#317 - Save &amp; Load multiplayer games</title>
						<description><![CDATA[Add possibility to save multiplayer games, load them in mp lobby, and play them.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:34:58 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/317</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/317</guid>
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		<item>
			<title>#197 - Auto Complete in SAIL Editor</title>
						<description><![CDATA[Add Auto Complete to SAIL Editor]]></description>
						<pubDate>Thu, 17 Jul 2025 15:38:18 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/197</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/197</guid>
		</item>
		
		<item>
			<title>#148 - New para hc_background</title>
						<description><![CDATA[I have an idea for new para hc_background which allow choosing a custom background for our character. hc_background := 'example.bmp' 
]]></description>
						<pubDate>Thu, 17 Jul 2025 15:16:51 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/148</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/148</guid>
		</item>
		
		<item>
			<title>#127 - Ping System</title>
						<description><![CDATA[Implement ping system (I mark a point on the map, and ring appears on the minimap for allies)?

In most RTS it
Red - Attack Ping,
Blue - Defend ping,
yellou - Assist ping

but also we will be grateful for one type ping ring. but it must not have a color of predictions materialization (ie. pink and green) ]]></description>
						<pubDate>Thu, 17 Jul 2025 15:25:40 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/127</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/127</guid>
		</item>
		
		<item>
			<title>#207 - Add &quot;Extra&quot; Technology Menu for mods</title>
						<description><![CDATA[Add "Extra" Technology Menu for mods.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:07:58 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/207</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/207</guid>
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		<item>
			<title>#427 - Ammunition System</title>
						<description><![CDATA[Add an ammunition system for vehicles.
For example: HG has 10 bullets (shots) and has to reload it in the Factory.
Or flamethrower need to has oil barrels to attack]]></description>
						<pubDate>Thu, 17 Jul 2025 14:35:59 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/427</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/427</guid>
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		<item>
			<title>#162 - Event - On ButtonPress(button)</title>
						<description><![CDATA["On ButtonPress(button)" will be very useful feature for sail coders.

Triggers when player press button (or buttons).


> For example:
> On ButtonPress(button) do
> begin
> 
> if button = 'w' then
>    display_strings := "You press W!";
> // multi press
> if button = 'w' and button = 's' then
>    display_strings := "W, S";
> end;]]></description>
						<pubDate>Thu, 17 Jul 2025 14:26:37 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/162</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/162</guid>
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		<item>
			<title>#237 - Spectator + 8 players causes Range Check Error</title>
						<description><![CDATA[Spectator + 8 players causes Range Check Error]]></description>
						<pubDate>Thu, 17 Jul 2025 15:50:07 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/237</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/237</guid>
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		<item>
			<title>#267 - [MULTIPLAYER] - Add Arab Sheikh option</title>
						<description><![CDATA[None of MP maps allow this character for arabians which makes Tigers / Mastadonts redundant in Multiplayer

For each Multiplayer map, Add the following options:

*No Arab Sheikhs in team
*To make your Commander an Arab Sheikh.
*To make your Commander and 2 fellow soldiers as Arab Sheikhs

Note: This will not influence MP experiance in any way other than add.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:08:30 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/267</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/267</guid>
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		<item>
			<title>#407 - SAIL - Event On ClassChanged</title>
						<description><![CDATA[Add event On ClassChanged(human_unit, old_class, new_class, building_where_class_was_changed) executed when unit change class.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:09:01 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/407</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/407</guid>
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		<item>
			<title>#410 - SAIL - Event On NewOrderSet(unit, order)</title>
						<description><![CDATA[Add event On NewOrderSet(unit, order) executed when unit get new order.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:14:56 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/410</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/410</guid>
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		<item>
			<title>#422 - SAIL - Event On UnitKilledBy(un, killer)</title>
						<description><![CDATA[Add event On UnitKilledBy(un, killer) executed when someone kill/destroy unit. un = id_who_was_killed | killer = id_who_was_hitman]]></description>
						<pubDate>Thu, 17 Jul 2025 14:22:37 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/422</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/422</guid>
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		<item>
			<title>#418 - SAIL - Event On UnitIdle(unit)</title>
						<description><![CDATA[Add event On UnitIdle(unit) executed when unit done all tasks and now is idle.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:27:54 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/418</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/418</guid>
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		<item>
			<title>#412 - SAIL - Event On StartRepairVehicle(vehicle, mechanics)</title>
						<description><![CDATA[Add event On StartRepairVehicle(vehicle, mechanic) executed when mechanic start to repair vehicle. Check StartHeal event.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:47:17 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/412</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/412</guid>
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		<item>
			<title>#411 - SAIL - Event On UnitSpoted(unit, enemy_side)</title>
						<description><![CDATA[Add event On UnitSpoted(unit, enemy_side) executed when unit get spotted by enemy units.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:51:01 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/411</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/411</guid>
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		<item>
			<title>#416 - SAIL - Event On CameraPlaced(eng, x, y)</title>
						<description><![CDATA[Add event On CameraPlaced(eng, x, y) executed when camera was placed on tree. eng is engineer id and x,y is tree coords.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:53:09 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/416</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/416</guid>
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		<item>
			<title>#409 - SAIL - Event On BuildingDismantled(building)</title>
						<description><![CDATA[Add event On Building Dismantled(building) where building is dismantled building.]]></description>
						<pubDate>Thu, 17 Jul 2025 15:16:18 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/409</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/409</guid>
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		<item>
			<title>#545 - Variable for weapons to generate small contamination field upon attack</title>
						<description><![CDATA[Add a variable in vehicles/people.txt, which allows generating a small area of contamination (for short length of time) on the place of an attack (object, ground) during the attack (something like C&C Generals Toxic Tractor/C&C Renegade NOD Chem Trooper).]]></description>
						<pubDate>Thu, 17 Jul 2025 15:22:38 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/545</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/545</guid>
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		<item>
			<title>#415 - SAIL - Event On UnitGainExpLevel(unit, skill, level)</title>
						<description><![CDATA[Add event On UnitGainExpLevel(unit, skill, level) executed when unit get new skill level.]]></description>
						<pubDate>Thu, 17 Jul 2025 15:35:04 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/415</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/415</guid>
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		<item>
			<title>#509 - Modding - Add commend to delete old save files</title>
						<description><![CDATA[Please add the feature that allows you to delete old save files from current mod. Some people still use outdated save files after mod update and they are surprised if some errors appears.]]></description>
						<pubDate>Thu, 17 Jul 2025 15:35:35 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/509</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/509</guid>
		</item>
		
		<item>
			<title>#417 - SAIL - Event On DepositFound(scientist, deposit_type, x, y)</title>
						<description><![CDATA[Add event On DepositFound(scientist, deposit_type, x, y) executed when scientist found oil/sib deposit on map. [x,y] coords of this deposit.]]></description>
						<pubDate>Thu, 17 Jul 2025 15:58:32 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/417</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/417</guid>
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		<item>
			<title>#286 - Blacklist for OWP paths</title>
						<description><![CDATA[Add blacklist system to the OWP's so that mods can block certain data1.owp files/paths from being loaded. This would allow for example mods to remove multiplayer maps from the list of available maps.]]></description>
						<pubDate>Thu, 17 Jul 2025 16:01:16 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/286</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/286</guid>
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		<item>
			<title>#413 - SAIL - Events On VehicleLinked(vehicle, remote_driver) | On VehicleUnlinked(vehicle)</title>
						<description><![CDATA[Add events On VehicleLinked(vehicle, remote_driver) executed when remote control vehicle is link to driver and On VehicleUnlinked(vehicle) when vehicle is unlinked.]]></description>
						<pubDate>Thu, 17 Jul 2025 16:10:04 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/413</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/413</guid>
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		<item>
			<title>#231 - MULTIPLAYER - Player customization</title>
						<description><![CDATA[Add the following options to player customization:

* Skin shade
* Glasses colour
* Hair colour]]></description>
						<pubDate>Thu, 17 Jul 2025 16:18:42 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/231</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/231</guid>
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		<item>
			<title>#444 - PakView - Create/Open dialog - make it show &quot;Favorite folders&quot;, &quot;Documents&quot; etc.</title>
						<description><![CDATA[PakView - Create/Open dialog - make it show "Favorite folders", "Documents" etc.

Currently there's only a tree dialog starting in drive C: (Win)]]></description>
						<pubDate>Sat, 11 Nov 2017 18:12:19 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/444</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/444</guid>
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		<item>
			<title>#475 - Damage bonus for soldiers displays on special professions</title>
						<description><![CDATA[The damage bonus from Weapon Upgrade 1 technology, which increases machine gun's damage and also soldier's damage against vehicles and buildings by 40%, does not apply for special proffesions (Bazooker, Mortar Operator, Sniper) but it is still displayed in their EFF statistics.
Therefore the special proffesions appear to have higher EFF than what they really have.]]></description>
						<pubDate>Mon, 05 Feb 2018 17:49:32 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/475</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/475</guid>
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		<item>
			<title>#491 - Editor - Update editor's map view on MouseHover on the minimap</title>
						<description><![CDATA[Update the main editor window (the map view) on mouse hover on the minimap (while holding down left mouse button and hovering among the minimap). Currently, you have to click every time on the minimap when you want to move the view.]]></description>
						<pubDate>Fri, 13 Jul 2018 08:31:45 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/491</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/491</guid>
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		<item>
			<title>#492 - Editor - show direction based on selected arrow</title>
						<description><![CDATA[Editor could show the current selected direction, for example in the center between the arrows.
 
https://imgur.com/a/NSA0W3r]]></description>
						<pubDate>Sat, 14 Jul 2018 10:03:35 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/492</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/492</guid>
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		<item>
			<title>#494 - Add quick nav icons to SAIL window</title>
						<description><![CDATA[Add icons for Compile, Run, New module etc. to the SAIL window.

https://image.ibb.co/m4Of8o/icons.png
]]></description>
						<pubDate>Tue, 31 Jul 2018 11:37:06 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/494</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/494</guid>
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		<item>
			<title>#497 - SGUI should play a sound whenever new chat message appears</title>
						<description><![CDATA[Just like in short summary. Dunno, some kind of "ding", bass-boosted explosion, or just the same as in-game chat sound.]]></description>
						<pubDate>Mon, 20 Aug 2018 13:32:44 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/497</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/497</guid>
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		<item>
			<title>#554 - Game Engine - Make 4th campaign runnable</title>
						<description><![CDATA[Make apeman campaign (Ap directory) runnable (with SGUI) like the other campaigns.]]></description>
						<pubDate>Sat, 28 Sep 2019 18:45:25 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/554</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/554</guid>
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		<item>
			<title>#557 - Editor - Remember SAIL Editor scroll position</title>
						<description><![CDATA[Every time when user goes to test mode (F9), scroll in sail editor is always reset:
https://i.gyazo.com/3ee6916df71cc3b5d61bea00ea627670.gif]]></description>
						<pubDate>Thu, 10 Oct 2019 19:40:35 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/557</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/557</guid>
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		<item>
			<title>#580 - Assigning uniform avatar component to new people class</title>
						<description><![CDATA[Just like GMZs (symbols) of classes are assigned in people.txt, the same could be done with uniform components for the avatars of the new classes. For now, every new class has got soldier's uniform in avatar (probably because it's first declared in source code). It could be the same walkaround as the changing hc_background for nations in mod .ini file, but this would be done in people.txt in definition of this new class.]]></description>
						<pubDate>Wed, 01 Jan 2020 16:21:55 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/580</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/580</guid>
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		<item>
			<title>#295 - [MULTIPLAYER] - Observator bugs</title>
						<description><![CDATA[Plenty of observator bugs exist in OW, without any more being said here's the list:

* Observator is not available on all maps
* Observator does not have an unique colour but chooses any available at random (perhaps thats why it crashes on flags 8 + obs)
* PM and Dimplomacy window is useless.
* Observator cannot be selected on maps that are full (eg. 4 player map with a 2v2 set up + observator). Game says there ain't space for the observator.]]></description>
						<pubDate>Sun, 05 Jan 2020 14:04:08 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/295</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/295</guid>
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		<item>
			<title>#393 - Backspace in SAIL editor can sometimes cause cursor to go to the end of the line</title>
						<description><![CDATA[Backspace in SAIL editor can sometimes cause cursor to go to the end of the line]]></description>
						<pubDate>Sun, 05 Jan 2020 14:05:01 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/393</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/393</guid>
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		<item>
			<title>#365 - Change class for sheik</title>
						<description><![CDATA[Command Enable / Disable, which would enable change profession for Sheik. 
It would also allow change profession to  Sheik (only one per side).

(Enable to prevent violations of the Arab campaigns)]]></description>
						<pubDate>Sun, 05 Jan 2020 14:09:53 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/365</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/365</guid>
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		<item>
			<title>#630 - Add TimeLapser switch mode</title>
						<description><![CDATA[In game files you can find abandoned altar's feature: time lapse on/off. Many times (in multiplayer) players complained they couldn't turn it off. It's really annoying when you slow your ally.]]></description>
						<pubDate>Fri, 13 Nov 2020 20:36:56 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/630</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/630</guid>
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		<item>
			<title>#631 - Music resetting in debriefing screen</title>
						<description><![CDATA[When switching between medal rewarding screen\exp reward screen and debriefing, music is reseted. If actual music class is still victory music, then it's still playing in debriefing screen, instead of switching on preparation (2) class after the end of victory music (normal, pre-SGUI music behaviour). If victory music ends before switching on debriefing screen, preparation class music plays as normal.]]></description>
						<pubDate>Tue, 17 Nov 2020 20:59:09 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/631</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/631</guid>
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		<item>
			<title>#101 - Make it so multiplayer names can be changed while running the steam version</title>
						<description><![CDATA[Original War always overwrites the multiplayer name with your current Steam name.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:09:34 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/101</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/101</guid>
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		<item>
			<title>#385 - SAIL - Event OnAttack</title>
						<description><![CDATA[* I haven't seen Attacks function, delete or close this request *

SAIL - Event OnAttack(attacker, un)

When unit "attacker" attacks unit "un", this event would be called. It should be fired at the moment when attacker just fires (fx. laser starts shooting).]]></description>
						<pubDate>Thu, 17 Jul 2025 14:15:42 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/385</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/385</guid>
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		<item>
			<title>#232 - IRC - Colours, Counter and general text</title>
						<description><![CDATA[Suggestion is to bring back the distinguishable colours on Multiplayer IRC and the player counter back

* Grey for players
* Black for IRC
* Purple for admin/mod

Also, the hyperlinks in top-right corner of OW MP lobby overlap eachother and are barely readable, I think the original intention was to make one visible at one time.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:16:13 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/232</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/232</guid>
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		<item>
			<title>#437 - Environment in Gray Area</title>
						<description><![CDATA[Grass and trees are visibly changed in the gray area during the changes. 
Disclosure procedures, this action should not be seen unless the player sees it there.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:19:09 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/437</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/437</guid>
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		<item>
			<title>#435 - OW editor - Recopile All Maps</title>
						<description><![CDATA[Add a function to recompile all maps (when a man changes include, so it does not have to recompile step by step maps)]]></description>
						<pubDate>Thu, 17 Jul 2025 14:32:10 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/435</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/435</guid>
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		<item>
			<title>#430 - SAIL - doubleclick to select a word</title>
						<description><![CDATA[Make the mouse double click select current word under cursor.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:35:28 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/430</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/430</guid>
		</item>
		
		<item>
			<title>#371 - Add SetInterface function</title>
						<description><![CDATA[Add SetInterface function to allow's change user interface via SAIL.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:40:04 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/371</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/371</guid>
		</item>
		
		<item>
			<title>#81 - Add IPv6 support</title>
						<description><![CDATA[Add IPv6 support]]></description>
						<pubDate>Thu, 17 Jul 2025 14:41:46 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/81</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/81</guid>
		</item>
		
		<item>
			<title>#381 - SAIL - GetXYEnvironmentType(x, y)</title>
						<description><![CDATA[Add function return's type of environment on hex.]]></description>
						<pubDate>Thu, 17 Jul 2025 14:44:51 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/381</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/381</guid>
		</item>
		
		<item>
			<title>#277 - [FOOTBALL] - Add game modes</title>
						<description><![CDATA[Add the following game mode to the map:

- Deathmatch with reinforcements (just like on Bastard Pass map where reinforcements can be triggered on or off)

Note: make this exactly the same game type as Bastard Pass but do not delete the apes

For this to be a successful enchantment the goal posts on the new game mode would have to be removed

Another enchantment on this mode would be to allow the teleports to be disabled (or removed)


Various base levels are already on this map (unmodified, modified, etc)]]></description>
						<pubDate>Thu, 17 Jul 2025 14:50:29 GMT</pubDate>
			<link>https://bugs.owsupport.com:443/originalwar/issues/277</link>
			<guid>https://bugs.owsupport.com:443/originalwar/issues/277</guid>
		</item>
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