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CLOSED  Bug report #236  -  Anti sync lost system not working on Steam version?
Posted Dec 14, 2015 - updated Sep 18, 2017
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0
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icon_info.png This issue has been closed with status "Closed" and resolution "WON'T FIX".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Closed
  • Assigned to
    Not assigned to anyone
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Bren
  • Owned by
    Not owned by anyone
  • Estimated time
    Not estimated
  • Time spent
    No time spent
  • Category
    Not determined
  • Resolution
    WON'T FIX
  • Priority
    Not determined
  • Reproducability
    Not determined
  • Severity
    Not determined
  • Targetted for
    icon_milestones.png Not determined
Issue description
I own non-Steam version of OW (patch 2.0.3.5). I played more than 15 games this week, more than 10 with players using Steam version. Any of these times the game did not pause due to ticks. What is more, sync losts happen much often - any of these games didn't take longer than 20 minutes due to sync losts. When I play with "non-Steamers", everything is fine. After installing the patch downloaded from OWN/OWS, problem is fixed.
Steps to reproduce this issue
Start server, try to play with players owning both non-Steam and Steam version.

#1
Comment posted by
 Stucuk
Dec 16, 21:48
Sync Pause only helps with Sync Lost that is caused by lag. There are lots of things that can cause Sync Loss (Lag is just the most common). Is this still a problem for you? I am confused as you said installing a patch fixed it.
#2
Comment posted by
 Bren
Dec 17, 21:53
I recommended reinstalling to few more people and it seems like it helped 2-3 players only. I suppose they had outdated or corrupted versions probably, Sorry for false alarm.